/third_party/mesa3d/src/virtio/vulkan/ |
D | vn_pipeline.c | 34 vk_zalloc(alloc, sizeof(*mod), VN_DEFAULT_ALIGN, in vn_CreateShaderModule() 82 vk_zalloc(alloc, sizeof(*layout), VN_DEFAULT_ALIGN, in vn_CreatePipelineLayout() 133 vk_zalloc(alloc, sizeof(*cache), VN_DEFAULT_ALIGN, in vn_CreatePipelineCache() 270 VN_DEFAULT_ALIGN, VK_SYSTEM_ALLOCATION_SCOPE_COMMAND); in vn_fix_graphics_pipeline_create_info() 310 vk_zalloc(alloc, sizeof(*pipeline), VN_DEFAULT_ALIGN, in vn_CreateGraphicsPipelines() 354 vk_zalloc(alloc, sizeof(*pipeline), VN_DEFAULT_ALIGN, in vn_CreateComputePipelines()
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D | vn_image.c | 119 info = vk_zalloc(alloc, sizeof(*info), VN_DEFAULT_ALIGN, in vn_image_store_deferred_create_info() 185 img = vk_zalloc(alloc, sizeof(*img), VN_DEFAULT_ALIGN, in vn_image_create() 221 img = vk_zalloc(alloc, sizeof(*img), VN_DEFAULT_ALIGN, in vn_image_create_deferred() 438 local_infos = vk_alloc(alloc, size, VN_DEFAULT_ALIGN, in vn_BindImageMemory2() 499 vk_zalloc(alloc, sizeof(*view), VN_DEFAULT_ALIGN, in vn_CreateImageView() 548 vk_zalloc(alloc, sizeof(*sampler), VN_DEFAULT_ALIGN, in vn_CreateSampler() 615 vk_zalloc(alloc, sizeof(*conv), VN_DEFAULT_ALIGN, in vn_CreateSamplerYcbcrConversion()
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D | vn_render_pass.c | 126 VN_DEFAULT_ALIGN, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); in vn_render_pass_create() 165 VN_DEFAULT_ALIGN, VK_SYSTEM_ALLOCATION_SCOPE_COMMAND); in vn_CreateRenderPass() 215 VN_DEFAULT_ALIGN, VK_SYSTEM_ALLOCATION_SCOPE_COMMAND); in vn_CreateRenderPass2() 297 VN_DEFAULT_ALIGN, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); in vn_CreateFramebuffer()
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D | vn_buffer.c | 33 buf = vk_zalloc(alloc, sizeof(*buf), VN_DEFAULT_ALIGN, in vn_buffer_create() 220 local_infos = vk_alloc(alloc, size, VN_DEFAULT_ALIGN, in vn_BindBufferMemory2() 255 vk_zalloc(alloc, sizeof(*view), VN_DEFAULT_ALIGN, in vn_CreateBufferView()
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D | vn_query_pool.c | 30 vk_zalloc(alloc, sizeof(*pool), VN_DEFAULT_ALIGN, in vn_CreateQueryPool() 130 packed_data = vk_alloc(alloc, packed_size, VN_DEFAULT_ALIGN, in vn_GetQueryPoolResults()
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D | vn_descriptor_set.c | 154 local_bindings = vk_alloc(alloc, binding_size, VN_DEFAULT_ALIGN, in vn_CreateDescriptorSetLayout() 185 vk_zalloc(alloc, layout_size, VN_DEFAULT_ALIGN, in vn_CreateDescriptorSetLayout() 232 vk_zalloc(alloc, sizeof(*pool), VN_DEFAULT_ALIGN, in vn_CreateDescriptorPool() 443 set = vk_zalloc(alloc, sizeof(*set), VN_DEFAULT_ALIGN, in vn_AllocateDescriptorSets() 553 void *storage = vk_alloc(alloc, alloc_size, VN_DEFAULT_ALIGN, scope); in vn_update_descriptor_sets_alloc() 805 alloc, templ_size, VN_DEFAULT_ALIGN, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); in vn_CreateDescriptorUpdateTemplate()
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D | vn_device.c | 87 vk_zalloc(alloc, sizeof(*queues) * count, VN_DEFAULT_ALIGN, in vn_device_init_queues() 145 VN_DEFAULT_ALIGN, VK_SYSTEM_ALLOCATION_SCOPE_COMMAND); in merge_extension_names() 278 dev = vk_zalloc(alloc, sizeof(*dev), VN_DEFAULT_ALIGN, in vn_CreateDevice()
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D | vn_queue.c | 171 submit->temp.storage = vk_alloc(alloc, alloc_size, VN_DEFAULT_ALIGN, in vn_queue_submission_alloc_storage() 486 struct vn_fence *fence = vk_zalloc(alloc, sizeof(*fence), VN_DEFAULT_ALIGN, in vn_CreateFence() 646 vk_alloc(alloc, sizeof(*fences) * fenceCount, VN_DEFAULT_ALIGN, in vn_WaitForFences() 801 struct vn_semaphore *sem = vk_zalloc(alloc, sizeof(*sem), VN_DEFAULT_ALIGN, in vn_CreateSemaphore() 942 VN_DEFAULT_ALIGN, VK_SYSTEM_ALLOCATION_SCOPE_COMMAND); in vn_WaitSemaphores() 1042 struct vn_event *ev = vk_zalloc(alloc, sizeof(*ev), VN_DEFAULT_ALIGN, in vn_CreateEvent()
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D | vn_physical_device.c | 708 vk_alloc(alloc, sizeof(*props) * count, VN_DEFAULT_ALIGN, in vn_physical_device_init_queue_family_properties() 1020 exts = vk_alloc(alloc, sizeof(*exts) * count, VN_DEFAULT_ALIGN, in vn_physical_device_init_renderer_extensions() 1038 VN_DEFAULT_ALIGN, VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE); in vn_physical_device_init_renderer_extensions() 1180 vk_alloc(alloc, sizeof(*groups) * count, VN_DEFAULT_ALIGN, in vn_instance_enumerate_physical_device_groups_locked() 1192 VN_DEFAULT_ALIGN, VK_SYSTEM_ALLOCATION_SCOPE_COMMAND); in vn_instance_enumerate_physical_device_groups_locked() 1275 vk_zalloc(alloc, sizeof(*physical_devs) * count, VN_DEFAULT_ALIGN, in enumerate_physical_devices() 1280 handles = vk_alloc(alloc, sizeof(*handles) * count, VN_DEFAULT_ALIGN, in enumerate_physical_devices()
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D | vn_common.h | 43 #define VN_DEFAULT_ALIGN 8 macro
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D | vn_device_memory.c | 33 vk_zalloc(alloc, sizeof(*mem), VN_DEFAULT_ALIGN, in vn_device_memory_simple_alloc() 345 vk_zalloc(alloc, sizeof(*mem), VN_DEFAULT_ALIGN, in vn_AllocateMemory()
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D | vn_command_buffer.c | 41 VN_DEFAULT_ALIGN, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); in vn_cmd_get_image_memory_barriers() 386 VN_DEFAULT_ALIGN, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); in vn_cmd_begin_render_pass() 443 vk_zalloc(alloc, sizeof(*pool), VN_DEFAULT_ALIGN, in vn_CreateCommandPool() 538 vk_zalloc(alloc, sizeof(*cmd), VN_DEFAULT_ALIGN, in vn_AllocateCommandBuffers()
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D | vn_android.c | 326 VN_DEFAULT_ALIGN, VK_SYSTEM_ALLOCATION_SCOPE_COMMAND); in vn_android_get_modifier_properties() 646 VN_DEFAULT_ALIGN, VK_SYSTEM_ALLOCATION_SCOPE_COMMAND); in vn_QueueSignalReleaseImageANDROID()
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D | vn_instance.c | 702 instance = vk_zalloc(alloc, sizeof(*instance), VN_DEFAULT_ALIGN, in vn_CreateInstance()
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D | vn_renderer_vtest.c | 1054 struct vtest *vtest = vk_zalloc(alloc, sizeof(*vtest), VN_DEFAULT_ALIGN, in vn_renderer_create_vtest()
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D | vn_renderer_virtgpu.c | 1593 struct virtgpu *gpu = vk_zalloc(alloc, sizeof(*gpu), VN_DEFAULT_ALIGN, in vn_renderer_create_virtgpu()
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