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Searched refs:VarUniformHandle (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/src/sksl/dsl/priv/
DDSLFPs.cpp62 GrGLSLUniformHandler::UniformHandle VarUniformHandle(const DSLGlobalVar& var) { in VarUniformHandle() function
63 return DSLWriter::VarUniformHandle(var); in VarUniformHandle()
DDSLFPs.h30 GrGLSLUniformHandler::UniformHandle VarUniformHandle(const DSLGlobalVar& var);
DDSLWriter.h100 static GrGLSLUniformHandler::UniformHandle VarUniformHandle(const DSLGlobalVar& var);
DDSLWriter.cpp116 GrGLSLUniformHandler::UniformHandle DSLWriter::VarUniformHandle(const DSLGlobalVar& var) { in VarUniformHandle() function in SkSL::dsl::DSLWriter
/third_party/skia/src/gpu/effects/
DGrGaussianConvolutionFragmentProcessor.cpp60 fIncrementUni = VarUniformHandle(increment); in emitCode()
77 fKernelUni = VarUniformHandle(kernel); in emitCode()
82 fOffsetsUni = VarUniformHandle(offsets); in emitCode()
107 fKernelWidthUni = VarUniformHandle(kernelWidth); in emitCode()
DGrConvexPolyEffect.cpp104 fEdgeUniform = VarUniformHandle(edgeArray); in onMakeProgramImpl()
/third_party/skia/gm/
Ddsl_processor_test.cpp43 fBlueAlphaUniform = VarUniformHandle(blueAlpha); in onMakeProgramImpl()