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Searched refs:VerticesOut (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dshaderobj.c105 shader->info.Geom.VerticesOut = -1; in _mesa_init_shader()
Dmtypes.h2520 GLint VerticesOut; member
2549 GLint VerticesOut; member
/third_party/mesa3d/src/compiler/glsl/
Dlinker.cpp1919 if (shader->info.TessCtrl.VerticesOut != 0) { in link_tcs_out_layout_qualifiers()
1922 (unsigned) shader->info.TessCtrl.VerticesOut) { in link_tcs_out_layout_qualifiers()
1926 shader->info.TessCtrl.VerticesOut); in link_tcs_out_layout_qualifiers()
1930 shader->info.TessCtrl.VerticesOut; in link_tcs_out_layout_qualifiers()
2195 if (shader->info.Geom.VerticesOut != -1) { in link_gs_inout_layout_qualifiers()
2197 vertices_out != shader->info.Geom.VerticesOut) { in link_gs_inout_layout_qualifiers()
2200 vertices_out, shader->info.Geom.VerticesOut); in link_gs_inout_layout_qualifiers()
2203 vertices_out = shader->info.Geom.VerticesOut; in link_gs_inout_layout_qualifiers()
Dglsl_parser_extras.cpp1809 shader->info.TessCtrl.VerticesOut = 0; in set_shader_inout_layout()
1821 shader->info.TessCtrl.VerticesOut = vertices; in set_shader_inout_layout()
1843 shader->info.Geom.VerticesOut = -1; in set_shader_inout_layout()
1857 shader->info.Geom.VerticesOut = qual_max_vertices; in set_shader_inout_layout()