Home
last modified time | relevance | path

Searched refs:X0x16 (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DRenderer.hpp180 float4 X0x16; member
DRenderer.cpp616 data->X0x16 = replicate(X0 * 16 - 8); in draw()
/third_party/skia/third_party/externals/swiftshader/src/Shader/
DVertexRoutine.cpp622 Float4 L = *Pointer<Float4>(data + OFFSET(DrawData,X0x16)) * Float4(1.0f / 16.0f); in postTransform()
728 …v.x = As<Float4>(RoundInt(*Pointer<Float4>(data + OFFSET(DrawData,X0x16)) + v.x * rhw * *Pointer<F… in writeCache()
DSetupRoutine.cpp158 …X[i] = RoundInt(*Pointer<Float>(data + OFFSET(DrawData,X0x16)) + v.x * rhw * *Pointer<Float>(data … in generate()