Searched refs:X0x16 (Results 1 – 4 of 4) sorted by relevance
180 float4 X0x16; member
616 data->X0x16 = replicate(X0 * 16 - 8); in draw()
622 Float4 L = *Pointer<Float4>(data + OFFSET(DrawData,X0x16)) * Float4(1.0f / 16.0f); in postTransform()728 …v.x = As<Float4>(RoundInt(*Pointer<Float4>(data + OFFSET(DrawData,X0x16)) + v.x * rhw * *Pointer<F… in writeCache()
158 …X[i] = RoundInt(*Pointer<Float>(data + OFFSET(DrawData,X0x16)) + v.x * rhw * *Pointer<Float>(data … in generate()