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Searched refs:ZINK_BLIT_SAVE_FB (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_clear.c402 zink_blit_begin(ctx, ZINK_BLIT_SAVE_FB | ZINK_BLIT_SAVE_FS); in zink_clear_texture()
427 zink_blit_begin(ctx, ZINK_BLIT_SAVE_FB | ZINK_BLIT_SAVE_FS); in zink_clear_texture()
487 …zink_blit_begin(ctx, ZINK_BLIT_SAVE_FB | ZINK_BLIT_SAVE_FS | (render_condition_enabled ? 0 : ZINK_… in zink_clear_render_target()
500 …zink_blit_begin(ctx, ZINK_BLIT_SAVE_FB | ZINK_BLIT_SAVE_FS | (render_condition_enabled ? 0 : ZINK_… in zink_clear_depth_stencil()
Dzink_blit.c307 zink_blit_begin(ctx, ZINK_BLIT_SAVE_FB | ZINK_BLIT_SAVE_FS | ZINK_BLIT_SAVE_TEXTURES); in zink_blit()
339 if (flags & ZINK_BLIT_SAVE_FB) in zink_blit_begin()
Dzink_context.h70 ZINK_BLIT_SAVE_FB = 1 << 2, enumerator
Dzink_context.c2287 zink_blit_begin(ctx, ZINK_BLIT_SAVE_FB | ZINK_BLIT_SAVE_FS | ZINK_BLIT_SAVE_TEXTURES); in zink_begin_render_pass()