Searched refs:_38 (Results 1 – 25 of 55) sorted by relevance
123
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl/comp/ |
D | rmw-matrix.comp | 11 float4x4 _38 = mul(_35, _37); 12 _11.Store4(32, asuint(_38[0])); 13 _11.Store4(48, asuint(_38[1])); 14 _11.Store4(64, asuint(_38[2])); 15 _11.Store4(80, asuint(_38[3]));
|
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-hlsl/comp/ |
D | rmw-matrix.comp | 11 float4x4 _38 = mul(_35, _37); 12 _11.Store4(32, asuint(_38[0])); 13 _11.Store4(48, asuint(_38[1])); 14 _11.Store4(64, asuint(_38[2])); 15 _11.Store4(80, asuint(_38[3]));
|
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/comp/ |
D | mat3-row-maj-read-write-const.comp | 15 …float _38 = (transpose(model.mtx_rm) * float3x3(float3(4.0, -3.0, 1.0), float3(-7.0, 7.0, -7.0), f… 16 if ((isunordered(_38, 0.0) || _38 != 0.0))
|
D | culling.comp | 26 kernel void main0(const device SSBO& _22 [[buffer(0)]], device SSBO2& _38 [[buffer(1)]], device SSB… 32 _38.out_data[_45] = _28;
|
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/tesc/ |
D | struct-output.multi-patch.tesc | 38 int _38 = _18 % 3; 39 …onID].in_te_data1 = te_data{ _15 + gl_out[_38].in_te_data0.a, _19 + gl_out[_38].in_te_data0.b, _21…
|
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl-no-opt/frag/ |
D | pixel-interlock-simple-callstack.sm51.fxconly.frag | 18 int _38 = int(gl_FragCoord.x); 19 _35.Store(_38 * 4 + 0, _35.Load(_38 * 4 + 0) + 1u);
|
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl-no-opt/asm/frag/ |
D | component-insert-packed-expression.asm.frag | 23 float2 _38 = _31; 24 _38.x = _Globals._BorderWidths[2].x; 25 _39 = _38;
|
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/asm/frag/ |
D | undef-variable-store.asm.frag | 5 vec4 _38; 24 _27 = _38;
|
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/frag/ |
D | pixel-interlock-simple-callstack.frag | 23 int _38 = int(gl_FragCoord.x); 24 _35.values0[_38]++;
|
D | sparse-texture-feedback.desktop.frag | 35 ResType _38 = ResType(_148, _149); 36 texel = _38._m1; 37 ret = sparseTexelsResidentARB(_38._m0);
|
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/asm/frag/ |
D | undef-variable-store.asm.frag | 6 constant float4 _38 = {}; 31 _27 = _38;
|
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/comp/ |
D | culling.comp | 12 } _38; 25 _38.out_data[_45] = _28;
|
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl-no-opt/asm/frag/ |
D | scalar-select.spv14.asm.frag | 48 _15 _38; 49 spvSelectComposite(_38, false, _25, _26); 50 _15 _32 = _38;
|
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/vert/ |
D | no-contraction.vert | 15 precise vec4 _38 = _36 + _30; 16 gl_Position = _38;
|
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/comp/ |
D | culling.comp | 12 } _38; 26 _38.out_data[_45] = idata;
|
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/vert/ |
D | no-contraction.vert | 20 precise vec4 _38 = _36 + mad; 21 vec4 summed = _38;
|
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/comp/ |
D | culling.comp | 26 kernel void main0(const device SSBO& _22 [[buffer(0)]], device SSBO2& _38 [[buffer(1)]], device SSB… 33 _38.out_data[_45] = idata;
|
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl-no-opt/frag/ |
D | pixel-interlock-simple-callstack.msl2.frag | 28 int _38 = int(gl_FragCoord.x); 29 v_35.values0[_38]++;
|
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/desktop-only/frag/ |
D | control-dependent-in-branch.desktop.frag | 16 vec4 _38 = dFdyCoarse(vInput); 29 FragColor += _38;
|
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-hlsl/vert/ |
D | no-contraction.vert | 26 precise float4 _38 = _36 + _30; 27 gl_Position = _38;
|
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl/vert/ |
D | no-contraction.vert | 31 precise float4 _38 = _36 + mad; 32 float4 summed = _38;
|
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-hlsl/frag/ |
D | control-dependent-in-branch.desktop.frag | 25 float4 _38 = ddy_coarse(vInput); 39 FragColor += _38;
|
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/frag/ |
D | control-dependent-in-branch.desktop.frag | 25 float4 _38 = dfdy(in.vInput); 37 out.FragColor += _38;
|
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/masking/ |
D | copy-arrays.mask-location-1.msl2.tesc | 75 …spvUnsafeArray<float4, 2> _38 = spvUnsafeArray<float4, 2>({ gl_in[gl_InvocationID].iFoo_0, gl_in[g… 76 gl_out[gl_InvocationID].Foo = _38;
|
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/masking/ |
D | copy-arrays.mask-location-1.msl2.tesc | 75 …spvUnsafeArray<float4, 2> _38 = spvUnsafeArray<float4, 2>({ gl_in[gl_InvocationID].iFoo_0, gl_in[g… 76 gl_out[gl_InvocationID].Foo = _38;
|
123