Searched refs:_EyeZDir (Results 1 – 7 of 7) sorted by relevance
/third_party/mesa3d/src/mesa/tnl/ |
D | t_vb_lighttmp.h | 200 ACC_3V(h, ctx->_EyeZDir); in TAG() 381 ACC_3V(h, ctx->_EyeZDir); in TAG()
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/third_party/mesa3d/src/mesa/main/ |
D | light.c | 1036 COPY_3V( ctx->_EyeZDir, eye_z ); in compute_light_positions() 1039 TRANSFORM_NORMAL( ctx->_EyeZDir, eye_z, ctx->ModelviewMatrixStack.Top->m ); in compute_light_positions() 1065 ADD_3V( light->_h_inf_norm, light->_VP_inf_norm, ctx->_EyeZDir); in compute_light_positions()
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D | rastpos.c | 233 ACC_3V(VP, ctx->_EyeZDir); in shade_rastpos()
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D | mtypes.h | 5490 GLfloat _EyeZDir[3]; member
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/third_party/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_state.c | 884 fcmd[EYE_X] = ctx->_EyeZDir[0]; in update_light() 885 fcmd[EYE_Y] = ctx->_EyeZDir[1]; in update_light() 886 fcmd[EYE_Z] = - ctx->_EyeZDir[2]; in update_light()
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/third_party/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_state.c | 1107 fcmd[EYE_X] = ctx->_EyeZDir[0]; in update_light() 1108 fcmd[EYE_Y] = ctx->_EyeZDir[1]; in update_light() 1109 fcmd[EYE_Z] = - ctx->_EyeZDir[2]; in update_light()
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/third_party/mesa3d/src/mesa/program/ |
D | prog_statevars.c | 699 ADD_3V(p, p, ctx->_EyeZDir); in fetch_state()
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