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Searched refs:_NEW_ALL (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dcontext.c792 ctx->NewState = _NEW_ALL; in init_attrib_groups()
1428 dst->NewState = _NEW_ALL; in _mesa_copy_context()
Dmtypes.h4651 #define _NEW_ALL ~0 macro
/third_party/mesa3d/docs/relnotes/
D21.1.0.rst3385 - mesa: optimize out _NEW_ALL in glPopAttrib(GL_ENABLE_BIT)