Searched refs:_NumArgsRGB (Results 1 – 7 of 7) sorted by relevance
501 packed->NumArgsRGB = state->_NumArgsRGB; in pack_tex_combine()504 for (int i = 0; i < state->_NumArgsRGB; ++i) in pack_tex_combine()556 combine->_NumArgsRGB = 1; in update_tex_combine()561 combine->_NumArgsRGB = 4; in update_tex_combine()563 combine->_NumArgsRGB = 2; in update_tex_combine()571 combine->_NumArgsRGB = 2; in update_tex_combine()577 combine->_NumArgsRGB = 3; in update_tex_combine()580 combine->_NumArgsRGB = 0; in update_tex_combine()
1044 GLubyte _NumArgsRGB; /**< Number of inputs used for the RGB combiner */ member
136 const GLuint numColorArgs = combine->_NumArgsRGB; in i830SetTexEnvCombine()
259 const GLuint numColorArgs = texUnit->_CurrentCombine->_NumArgsRGB; in r200UpdateTextureEnv()802 const GLuint numColorArgs = texUnit->_CurrentCombine->_NumArgsRGB; in r200UpdateAllTexEnv()
191 for (term = 0; term < combine->_NumArgsRGB; term++) { in _swrast_update_texture_env()
94 const GLuint numArgsRGB = combine->_NumArgsRGB; in texture_combine()
245 const GLuint numColorArgs = texUnit->_CurrentCombine->_NumArgsRGB; in radeonUpdateTextureEnv()