Searched refs:_NumColorDrawBuffers (Results 1 – 25 of 42) sorted by relevance
12
141 framebuffer.nr_cbufs = fb->_NumColorDrawBuffers; in st_update_framebuffer_state()143 for (i = 0; i < fb->_NumColorDrawBuffers; i++) { in st_update_framebuffer_state()
278 ctx->DrawBuffer->_NumColorDrawBuffers : 1; in clear_with_quad()445 for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) { in st_Clear()
125 fb->_NumColorDrawBuffers = 1; in _mesa_initialize_window_framebuffer()132 fb->_NumColorDrawBuffers = 1; in _mesa_initialize_window_framebuffer()168 fb->_NumColorDrawBuffers = 1; in _mesa_initialize_user_framebuffer()551 for (output = 0; output < fb->_NumColorDrawBuffers; output++) { in update_color_draw_buffers()992 return (fb->_NumColorDrawBuffers >= 1 && in _mesa_is_front_buffer_drawing()
185 const GLuint numColorDrawBuffers = drawFb->_NumColorDrawBuffers; in validate_color_buffer()462 const GLuint numColorDrawBuffers = drawFb->_NumColorDrawBuffers; in blit_framebuffer()548 for (i = 0; i < drawFb->_NumColorDrawBuffers; i++) { in blit_framebuffer()
791 fb->_NumColorDrawBuffers = count; in _mesa_drawbuffers()814 fb->_NumColorDrawBuffers = count; in _mesa_drawbuffers()818 for (buf = fb->_NumColorDrawBuffers; buf < ctx->Const.MaxDrawBuffers; buf++) { in _mesa_drawbuffers()
102 unsigned num_color_buffers = ctx->DrawBuffer->_NumColorDrawBuffers; in _mesa_update_valid_to_render_state()
47 if (fb->_NumColorDrawBuffers > 0) { in intel_check_front_buffer_rendering()
754 || (fb->_NumColorDrawBuffers == 0)) { in i830_update_draw_buffer()758 else if (fb->_NumColorDrawBuffers > 1) { in i830_update_draw_buffer()762 for (i = 0; i < fb->_NumColorDrawBuffers; i++) { in i830_update_draw_buffer()833 fb->_NumColorDrawBuffers); in i830_update_draw_buffer()
71 if (fb->_NumColorDrawBuffers != 1) { in do_blit_copypixels()
206 if (fb->_NumColorDrawBuffers != 1) { in do_blit_bitmap()
741 } else if (fb->_NumColorDrawBuffers > 1) { in i915_update_draw_buffer()791 fb->_NumColorDrawBuffers); in i915_update_draw_buffer()
251 for (buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) { in clear_color_buffers()305 && (ctx->DrawBuffer->_NumColorDrawBuffers > 0)) { in _swrast_Clear()
606 for (buf = 0; buf < fb->_NumColorDrawBuffers; buf++) { in _swrast_map_renderbuffers()637 for (buf = 0; buf < fb->_NumColorDrawBuffers; buf++) { in _swrast_unmap_renderbuffers()
228 for (buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) { in run_program()
214 if (ctx->DrawBuffer->_NumColorDrawBuffers > 1 || in fast_draw_rgba_pixels()443 if (ctx->DrawBuffer->_NumColorDrawBuffers > 0) { in draw_rgba_pixels()
157 numDrawBuffers = drawFb->_NumColorDrawBuffers; in blit_nearest()573 for (i = 0; i < drawFb->_NumColorDrawBuffers; i++) { in blit_linear()
51 for (i = 0; i < fb->_NumColorDrawBuffers; i++) in framebuffer_map_unmap()
490 key->nr_color_regions = ctx->DrawBuffer->_NumColorDrawBuffers; in brw_wm_populate_key()501 ctx->DrawBuffer->_NumColorDrawBuffers > 1 && in brw_wm_populate_key()529 if (devinfo->ver < 6 && ctx->DrawBuffer->_NumColorDrawBuffers > 1 && in brw_wm_populate_key()
393 for (unsigned i = 0; i < fb->_NumColorDrawBuffers; i++) { in brw_disable_rb_aux_buffer()651 for (unsigned i = 0; i < fb->_NumColorDrawBuffers; i++) { in brw_predraw_resolve_framebuffer()665 for (int i = 0; i < fb->_NumColorDrawBuffers; i++) { in brw_predraw_resolve_framebuffer()756 for (unsigned i = 0; i < fb->_NumColorDrawBuffers; i++) { in brw_postdraw_set_buffers_need_resolve()815 for (unsigned i = 0; i < fb->_NumColorDrawBuffers; i++) { in brw_postdraw_reconcile_align_wa_slices()
67 if (ctx->DrawBuffer->_NumColorDrawBuffers != 1) { in do_blit_drawpixels()
70 if (fb->_NumColorDrawBuffers != 1) { in do_blit_copypixels()
205 if (fb->_NumColorDrawBuffers != 1) { in do_blit_bitmap()
1027 if (fb->_NumColorDrawBuffers >= 1) { in update_renderbuffer_surfaces()1028 for (unsigned i = 0; i < fb->_NumColorDrawBuffers; i++) { in update_renderbuffer_surfaces()1092 for (unsigned i = 0; i < fb->_NumColorDrawBuffers; i++) { in update_renderbuffer_read_surfaces()
191 if (fb->_NumColorDrawBuffers != 1) { in radeon_draw_buffer()577 for (i = 0; i < fb->_NumColorDrawBuffers; i++) { in radeonFinish()