Searched refs:_Status (Results 1 – 25 of 29) sorted by relevance
12
25 class _Status( class76 return _Status(code=code_to_grpc_status_code(status.code),
38 class _Status( class63 _Status(
745 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in st_validate_framebuffer()752 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in st_validate_framebuffer()758 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in st_validate_framebuffer()764 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in st_validate_framebuffer()769 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in st_validate_framebuffer()779 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in st_validate_framebuffer()795 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in st_validate_framebuffer()
176 if (!no_error && ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in clear()356 if (!no_error && ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in clear_bufferiv()475 if (!no_error && ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE) { in clear_bufferuiv()569 if (!no_error && ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE) { in clear_bufferfv()729 if (!no_error && ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in clear_bufferfi()
219 fb->_Status = 0; /* "indeterminate" */ in invalidate_framebuffer()643 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED; in _mesa_validate_framebuffer()650 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED; in _mesa_validate_framebuffer()1148 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT; in _mesa_test_framebuffer_completeness()1159 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT; in _mesa_test_framebuffer_completeness()1176 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED; in _mesa_test_framebuffer_completeness()1180 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT; in _mesa_test_framebuffer_completeness()1206 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; in _mesa_test_framebuffer_completeness()1214 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; in _mesa_test_framebuffer_completeness()1239 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; in _mesa_test_framebuffer_completeness()[all …]
140 fb->_Status = GL_FRAMEBUFFER_COMPLETE_EXT; in _mesa_initialize_window_framebuffer()622 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE) { in update_framebuffer()675 if (fb->_Status == 0) { in renderbuffer_exists()679 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in renderbuffer_exists()949 _mesa_enum_to_string(fb->_Status)); in _mesa_print_framebuffer()
371 if (drawFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT || in blit_framebuffer()372 readFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in blit_framebuffer()
76 ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in _mesa_update_valid_to_render_state()
258 if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in _mesa_CopyPixels()
489 if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in _mesa_Accum()
734 fb->_Status = 0; in updated_drawbuffers()
2313 if (ctx->ReadBuffer->_Status == 0) { in copytexture_error_check()2316 if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in copytexture_error_check()2580 if (ctx->ReadBuffer->_Status == 0) { in copytexsubimage_error_check()2583 if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in copytexsubimage_error_check()2722 fb->_Status = 0; in check_rtt_cb()
1064 if (!no_error && ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in read_pixels()
59 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) in nv04_emit_framebuffer()
87 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) in nv20_emit_framebuffer()
102 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) in nv10_emit_framebuffer()
323 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in nouveau_check_framebuffer_complete()
546 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED; \
725 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in i915_update_draw_buffer()
738 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in i830_update_draw_buffer()
206 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in radeon_draw_buffer()
859 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED; in radeon_validate_framebuffer()
640 fb->_Status = error_id; \