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Searched refs:__DRI_TEXTURE_FORMAT_RGB (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/mesa/drivers/dri/i915/
Dintel_tex_image.c303 if (texture_format == __DRI_TEXTURE_FORMAT_RGB) { in intelSetTexBuffer2()
/third_party/mesa3d/src/gallium/frontends/dri/
Ddri_drawable.c264 if (format == __DRI_TEXTURE_FORMAT_RGB) { in dri_set_tex_buffer2()
/third_party/mesa3d/include/GL/internal/
Ddri_interface.h184 #define __DRI_TEXTURE_FORMAT_RGB 0x20D9 macro
/third_party/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_texstate.c599 if (texture_format == __DRI_TEXTURE_FORMAT_RGB) in radeonSetTexBuffer2()
/third_party/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_tex_image.c483 if (texture_format == __DRI_TEXTURE_FORMAT_RGB) in brw_set_texbuffer2()
/third_party/mesa3d/src/mesa/drivers/dri/r200/
Dr200_texstate.c694 if (texture_format == __DRI_TEXTURE_FORMAT_RGB) in r200SetTexBuffer2()
/third_party/mesa3d/src/egl/drivers/dri2/
Degl_dri2.c2149 format = __DRI_TEXTURE_FORMAT_RGB; in dri2_bind_tex_image()