Searched refs:__WINRT__ (Results 1 – 25 of 29) sorted by relevance
12
23 #if defined(__WIN32__) || defined(__WINRT__)65 #ifdef __WINRT__ in WIN_CoInitialize()91 #ifndef __WINRT__ in WIN_CoUninitialize()96 #ifndef __WINRT__120 #ifdef __WINRT__ in WIN_IsWindowsVistaOrGreater()149 #if __WINRT__ in WIN_LookupAudioDeviceName()
39 #ifdef __WINRT__
46 #ifndef __WINRT__ in SDL_SetSystemTimerResolution()101 #ifndef __WINRT__ in SDL_TicksInit()138 #ifndef __WINRT__ in SDL_GetTicks()183 #if defined(__WINRT__) && defined(_MSC_FULL_VER) && (_MSC_FULL_VER <= 180030723) in SDL_Delay()
42 #elif defined(__WINRT__)139 #ifdef __WINRT__
54 # if defined(__WIN32__) || defined(__WINRT__)75 #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
146 #if defined(__WINRT__) && __WINRT__
131 #undef __WINRT__132 #define __WINRT__ 1 macro
36 #elif defined(__WINRT__)
74 # if defined(__WINRT__)
36 #ifdef __WINRT__77 #ifdef __WINRT__ in SDL_ThreadID()
48 #if __WINRT__ in SDL_CreateSemaphore()93 #if __WINRT__
48 #if __WINRT__ in SDL_CreateMutex()
114 #elif defined(__CYGWIN__) || defined(__WINRT__)
23 #if defined(__WIN32__) || defined(__WINRT__)319 #if defined(__WIN32__) || defined(__WINRT__) in SDL_LogOutput()327 #if !defined(HAVE_STDIO_H) && !defined(__WINRT__) in SDL_LogOutput()369 #if !defined(HAVE_STDIO_H) && !defined(__WINRT__) in SDL_LogOutput()
444 #elif __WINRT__ in SDL_GetPlatform()
42 #if ! defined(__WINRT__)
60 #elif defined(__WINRT__)101 #ifdef __WINRT__402 #ifdef __WINRT__ in XAUDIO2_OpenDevice()489 #if defined(SDL_XAUDIO2_WIN8) || defined(__WINRT__) in XAUDIO2_Init()
36 #ifdef __WINRT__ in SDL_LoadObject()
23 #if defined(__WIN32__) || defined(__WINRT__)
46 #if !defined(__WINRT__)76 #ifdef __WINRT__
26 #ifdef __WINRT__
37 #ifdef __WINRT__1032 #ifdef __WINRT__ in D3D11_CreateDeviceResources()1419 #ifdef __WINRT__ in D3D11_CreateSwapChain()1546 #if !defined(__WINRT__) || (WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP) in D3D11_CreateWindowSizeDependentResources()1671 #ifdef __WINRT__ in D3D11_Trim()
269 #if !defined(__WINRT__) in SDL_EGL_LoadLibrary()
1147 #if __WINRT__1190 #elif __WINRT__ && (NTDDI_VERSION < NTDDI_WIN10) in SDL_UpdateFullscreenMode()1447 #if __WINRT__ && (NTDDI_VERSION < NTDDI_WIN10) in SDL_CreateWindow()
533 #elif __WINRT__ in SDL_RWFromFile()