/third_party/flatbuffers/tests/MyGame/Example/ |
D | Referrable.java | 42 …public static Referrable __lookup_by_key(Referrable obj, int vectorLocation, long key, ByteBuffer … in __lookup_by_key() method in Referrable 68 public Referrable getByKey(long key) { return __lookup_by_key(null, __vector(), key, bb); } in getByKey() 69 …public Referrable getByKey(Referrable obj, long key) { return __lookup_by_key(obj, __vector(), ke… in getByKey()
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D | Stat.java | 53 public static Stat __lookup_by_key(Stat obj, int vectorLocation, int key, ByteBuffer bb) { in __lookup_by_key() method in Stat 79 public Stat getByKey(int key) { return __lookup_by_key(null, __vector(), key, bb); } in getByKey() 80 public Stat getByKey(Stat obj, int key) { return __lookup_by_key(obj, __vector(), key, bb); } in getByKey()
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D | Monster.java | 58 … key) { int o = __offset(26); return o != 0 ? MyGame.Example.Monster.__lookup_by_key(null, __vecto… in testarrayoftablesByKey() 59 … key) { int o = __offset(26); return o != 0 ? MyGame.Example.Monster.__lookup_by_key(obj, __vector… in testarrayoftablesByKey() 146 …y) { int o = __offset(74); return o != 0 ? MyGame.Example.Referrable.__lookup_by_key(null, __vecto… in vectorOfReferrablesByKey() 147 …y) { int o = __offset(74); return o != 0 ? MyGame.Example.Referrable.__lookup_by_key(obj, __vector… in vectorOfReferrablesByKey() 162 …y) { int o = __offset(80); return o != 0 ? MyGame.Example.Referrable.__lookup_by_key(null, __vecto… in vectorOfStrongReferrablesByKey() 163 …y) { int o = __offset(80); return o != 0 ? MyGame.Example.Referrable.__lookup_by_key(obj, __vector… in vectorOfStrongReferrablesByKey() 209 …nt key) { int o = __offset(104); return o != 0 ? MyGame.Example.Stat.__lookup_by_key(null, __vecto… in scalarKeySortedTablesByKey() 210 …nt key) { int o = __offset(104); return o != 0 ? MyGame.Example.Stat.__lookup_by_key(obj, __vector… in scalarKeySortedTablesByKey() 318 …public static Monster __lookup_by_key(Monster obj, int vectorLocation, String key, ByteBuffer bb) { in __lookup_by_key() method in Monster 344 public Monster getByKey(String key) { return __lookup_by_key(null, __vector(), key, bb); } in getByKey() [all …]
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D | Monster.kt | 166 MyGame.Example.Monster.__lookup_by_key(null, __vector(o), key, bb) in testarrayoftablesByKey() 174 MyGame.Example.Monster.__lookup_by_key(obj, __vector(o), key, bb) in testarrayoftablesByKey() 552 MyGame.Example.Referrable.__lookup_by_key(null, __vector(o), key, bb) in vectorOfReferrablesByKey() 560 MyGame.Example.Referrable.__lookup_by_key(obj, __vector(o), key, bb) in vectorOfReferrablesByKey() 618 MyGame.Example.Referrable.__lookup_by_key(null, __vector(o), key, bb) in vectorOfStrongReferrablesByKey() 626 MyGame.Example.Referrable.__lookup_by_key(obj, __vector(o), key, bb) in vectorOfStrongReferrablesByKey() 824 MyGame.Example.Stat.__lookup_by_key(null, __vector(o), key, bb) in scalarKeySortedTablesByKey() 832 MyGame.Example.Stat.__lookup_by_key(obj, __vector(o), key, bb) in scalarKeySortedTablesByKey() 1045 … fun __lookup_by_key(obj: Monster?, vectorLocation: Int, key: String, bb: ByteBuffer) : Monster? { in finishMonsterBuffer() method
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D | Referrable.kt | 57 …fun __lookup_by_key(obj: Referrable?, vectorLocation: Int, key: ULong, bb: ByteBuffer) : Referrabl… in __lookup_by_key() method
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D | Stat.kt | 82 fun __lookup_by_key(obj: Stat?, vectorLocation: Int, key: UShort, bb: ByteBuffer) : Stat? { in __lookup_by_key() method
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D | Referrable.cs | 44 public static Referrable? __lookup_by_key(int vectorLocation, ulong key, ByteBuffer bb) { in __lookup_by_key() method
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D | Stat.cs | 59 public static Stat? __lookup_by_key(int vectorLocation, ushort key, ByteBuffer bb) { in __lookup_by_key() method
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D | Monster.cs | 60 …) { int o = __p.__offset(26); return o != 0 ? MyGame.Example.Monster.__lookup_by_key(__p.__vector(… in TestarrayoftablesByKey() 142 … int o = __p.__offset(74); return o != 0 ? MyGame.Example.Referrable.__lookup_by_key(__p.__vector(… in VectorOfReferrablesByKey() 156 … int o = __p.__offset(80); return o != 0 ? MyGame.Example.Referrable.__lookup_by_key(__p.__vector(… in VectorOfStrongReferrablesByKey() 212 …ey) { int o = __p.__offset(104); return o != 0 ? MyGame.Example.Stat.__lookup_by_key(__p.__vector(… in ScalarKeySortedTablesByKey() 437 public static Monster? __lookup_by_key(int vectorLocation, string key, ByteBuffer bb) { in __lookup_by_key() method
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