/third_party/flatbuffers/tests/optional_scalars/ |
D | ScalarStuff.java | 19 public byte justI8() { int o = __offset(4); return o != 0 ? bb.get(o + bb_pos) : 0; } in justI8() 20 public boolean hasMaybeI8() { return 0 != __offset(6); } in hasMaybeI8() 21 public byte maybeI8() { int o = __offset(6); return o != 0 ? bb.get(o + bb_pos) : 0; } in maybeI8() 22 public byte defaultI8() { int o = __offset(8); return o != 0 ? bb.get(o + bb_pos) : 42; } in defaultI8() 23 public int justU8() { int o = __offset(10); return o != 0 ? bb.get(o + bb_pos) & 0xFF : 0; } in justU8() 24 public boolean hasMaybeU8() { return 0 != __offset(12); } in hasMaybeU8() 25 public int maybeU8() { int o = __offset(12); return o != 0 ? bb.get(o + bb_pos) & 0xFF : 0; } in maybeU8() 26 public int defaultU8() { int o = __offset(14); return o != 0 ? bb.get(o + bb_pos) & 0xFF : 42; } in defaultU8() 27 public short justI16() { int o = __offset(16); return o != 0 ? bb.getShort(o + bb_pos) : 0; } in justI16() 28 public boolean hasMaybeI16() { return 0 != __offset(18); } in hasMaybeI16() [all …]
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D | scalar-stuff.js | 25 const offset = this.bb.__offset(this.bb_pos, 4); 29 const offset = this.bb.__offset(this.bb_pos, 6); 33 const offset = this.bb.__offset(this.bb_pos, 8); 37 const offset = this.bb.__offset(this.bb_pos, 10); 41 const offset = this.bb.__offset(this.bb_pos, 12); 45 const offset = this.bb.__offset(this.bb_pos, 14); 49 const offset = this.bb.__offset(this.bb_pos, 16); 53 const offset = this.bb.__offset(this.bb_pos, 18); 57 const offset = this.bb.__offset(this.bb_pos, 20); 61 const offset = this.bb.__offset(this.bb_pos, 22); [all …]
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D | ScalarStuff.kt | 22 val o = __offset(4) 27 val o = __offset(6) 32 val o = __offset(8) 37 val o = __offset(10) 42 val o = __offset(12) 47 val o = __offset(14) 52 val o = __offset(16) 57 val o = __offset(18) 62 val o = __offset(20) 67 val o = __offset(22) [all …]
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D | scalar-stuff.ts | 31 const offset = this.bb!.__offset(this.bb_pos, 4); 36 const offset = this.bb!.__offset(this.bb_pos, 6); 41 const offset = this.bb!.__offset(this.bb_pos, 8); 46 const offset = this.bb!.__offset(this.bb_pos, 10); 51 const offset = this.bb!.__offset(this.bb_pos, 12); 56 const offset = this.bb!.__offset(this.bb_pos, 14); 61 const offset = this.bb!.__offset(this.bb_pos, 16); 66 const offset = this.bb!.__offset(this.bb_pos, 18); 71 const offset = this.bb!.__offset(this.bb_pos, 20); 76 const offset = this.bb!.__offset(this.bb_pos, 22); [all …]
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D | ScalarStuff.cs | 23 …public sbyte JustI8 { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetSbyte(o + __p.bb_po… 24 …public sbyte? MaybeI8 { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetSbyte(o + __p.bb_… 25 …public sbyte DefaultI8 { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetSbyte(o + __p.bb… 26 …public byte JustU8 { get { int o = __p.__offset(10); return o != 0 ? __p.bb.Get(o + __p.bb_pos) : … 27 …public byte? MaybeU8 { get { int o = __p.__offset(12); return o != 0 ? __p.bb.Get(o + __p.bb_pos) … 28 …public byte DefaultU8 { get { int o = __p.__offset(14); return o != 0 ? __p.bb.Get(o + __p.bb_pos)… 29 …public short JustI16 { get { int o = __p.__offset(16); return o != 0 ? __p.bb.GetShort(o + __p.bb_… 30 …public short? MaybeI16 { get { int o = __p.__offset(18); return o != 0 ? __p.bb.GetShort(o + __p.b… 31 …public short DefaultI16 { get { int o = __p.__offset(20); return o != 0 ? __p.bb.GetShort(o + __p.… 32 …public ushort JustU16 { get { int o = __p.__offset(22); return o != 0 ? __p.bb.GetUshort(o + __p.b… [all …]
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/third_party/flatbuffers/tests/MyGame/Example/ |
D | Monster.java | 23 …public MyGame.Example.Vec3 pos(MyGame.Example.Vec3 obj) { int o = __offset(4); return o != 0 ? obj… in pos() 24 public short mana() { int o = __offset(6); return o != 0 ? bb.getShort(o + bb_pos) : 150; } in mana() 25 …public boolean mutateMana(short mana) { int o = __offset(6); if (o != 0) { bb.putShort(o + bb_pos,… in mutateMana() 26 public short hp() { int o = __offset(8); return o != 0 ? bb.getShort(o + bb_pos) : 100; } in hp() 27 …public boolean mutateHp(short hp) { int o = __offset(8); if (o != 0) { bb.putShort(o + bb_pos, hp)… in mutateHp() 28 public String name() { int o = __offset(10); return o != 0 ? __string(o + bb_pos) : null; } in name() 31 …public int inventory(int j) { int o = __offset(14); return o != 0 ? bb.get(__vector(o) + j * 1) & … in inventory() 32 public int inventoryLength() { int o = __offset(14); return o != 0 ? __vector_len(o) : 0; } in inventoryLength() 34 …public ByteVector inventoryVector(ByteVector obj) { int o = __offset(14); return o != 0 ? obj.__as… in inventoryVector() 37 …public boolean mutateInventory(int j, int inventory) { int o = __offset(14); if (o != 0) { bb.put(… in mutateInventory() [all …]
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D | Monster.kt | 25 val o = __offset(4) in pos() 34 val o = __offset(6) 38 val o = __offset(6) in mutateMana() 48 val o = __offset(8) 52 val o = __offset(8) in mutateHp() 62 val o = __offset(10) 68 val o = __offset(14) in nameInByteBuffer() 77 val o = __offset(14); return if (o != 0) __vector_len(o) else 0 82 val o = __offset(14) in inventoryInByteBuffer() 92 val o = __offset(16) [all …]
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D | TypeAliases.java | 18 public byte i8() { int o = __offset(4); return o != 0 ? bb.get(o + bb_pos) : 0; } in i8() 19 …public boolean mutateI8(byte i8) { int o = __offset(4); if (o != 0) { bb.put(o + bb_pos, i8); retu… in mutateI8() 20 public int u8() { int o = __offset(6); return o != 0 ? bb.get(o + bb_pos) & 0xFF : 0; } in u8() 21 …public boolean mutateU8(int u8) { int o = __offset(6); if (o != 0) { bb.put(o + bb_pos, (byte)u8);… in mutateU8() 22 public short i16() { int o = __offset(8); return o != 0 ? bb.getShort(o + bb_pos) : 0; } in i16() 23 …public boolean mutateI16(short i16) { int o = __offset(8); if (o != 0) { bb.putShort(o + bb_pos, i… in mutateI16() 24 public int u16() { int o = __offset(10); return o != 0 ? bb.getShort(o + bb_pos) & 0xFFFF : 0; } in u16() 25 …public boolean mutateU16(int u16) { int o = __offset(10); if (o != 0) { bb.putShort(o + bb_pos, (s… in mutateU16() 26 public int i32() { int o = __offset(12); return o != 0 ? bb.getInt(o + bb_pos) : 0; } in i32() 27 …public boolean mutateI32(int i32) { int o = __offset(12); if (o != 0) { bb.putInt(o + bb_pos, i32)… in mutateI32() [all …]
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D | TypeAliases.kt | 22 val o = __offset(4) 26 val o = __offset(4) in mutateI8() 36 val o = __offset(6) 40 val o = __offset(6) in mutateU8() 50 val o = __offset(8) 54 val o = __offset(8) in mutateI16() 64 val o = __offset(10) 68 val o = __offset(10) in mutateU16() 78 val o = __offset(12) 82 val o = __offset(12) in mutateI32() [all …]
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D | Monster.php | 54 $o = $this->__offset(4); 63 $o = $this->__offset(6); 72 $o = $this->__offset(8); 78 $o = $this->__offset(10); 88 $o = $this->__offset(14); 97 $o = $this->__offset(14); 114 $o = $this->__offset(16); 123 $o = $this->__offset(18); 132 $o = $this->__offset(20); 141 $o = $this->__offset(22); [all …]
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D | TypeAliases.cs | 22 …public sbyte I8 { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetSbyte(o + __p.bb_pos) :… 23 …public bool MutateI8(sbyte i8) { int o = __p.__offset(4); if (o != 0) { __p.bb.PutSbyte(o + __p.bb… in MutateI8() 24 …public byte U8 { get { int o = __p.__offset(6); return o != 0 ? __p.bb.Get(o + __p.bb_pos) : (byte… 25 …public bool MutateU8(byte u8) { int o = __p.__offset(6); if (o != 0) { __p.bb.Put(o + __p.bb_pos, … in MutateU8() 26 …public short I16 { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetShort(o + __p.bb_pos) … 27 …public bool MutateI16(short i16) { int o = __p.__offset(8); if (o != 0) { __p.bb.PutShort(o + __p.… in MutateI16() 28 …public ushort U16 { get { int o = __p.__offset(10); return o != 0 ? __p.bb.GetUshort(o + __p.bb_po… 29 …public bool MutateU16(ushort u16) { int o = __p.__offset(10); if (o != 0) { __p.bb.PutUshort(o + _… in MutateU16() 30 …public int I32 { get { int o = __p.__offset(12); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (… 31 …public bool MutateI32(int i32) { int o = __p.__offset(12); if (o != 0) { __p.bb.PutInt(o + __p.bb_… in MutateI32() [all …]
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D | Monster.cs | 24 …public MyGame.Example.Vec3? Pos { get { int o = __p.__offset(4); return o != 0 ? (MyGame.Example.V… 25 …public short Mana { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetShort(o + __p.bb_pos)… 26 …public bool MutateMana(short mana) { int o = __p.__offset(6); if (o != 0) { __p.bb.PutShort(o + __… in MutateMana() 27 …public short Hp { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetShort(o + __p.bb_pos) :… 28 …public bool MutateHp(short hp) { int o = __p.__offset(8); if (o != 0) { __p.bb.PutShort(o + __p.bb… in MutateHp() 29 …public string Name { get { int o = __p.__offset(10); return o != 0 ? __p.__string(o + __p.bb_pos) … 36 …public byte Inventory(int j) { int o = __p.__offset(14); return o != 0 ? __p.bb.Get(__p.__vector(o… in Inventory() 37 …public int InventoryLength { get { int o = __p.__offset(14); return o != 0 ? __p.__vector_len(o) :… 44 …public bool MutateInventory(int j, byte inventory) { int o = __p.__offset(14); if (o != 0) { __p.b… in MutateInventory() 45 …public MyGame.Example.Color Color { get { int o = __p.__offset(16); return o != 0 ? (MyGame.Exampl… [all …]
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D | TypeAliases.php | 55 $o = $this->__offset(4); 64 $o = $this->__offset(6); 73 $o = $this->__offset(8); 82 $o = $this->__offset(10); 91 $o = $this->__offset(12); 100 $o = $this->__offset(14); 109 $o = $this->__offset(16); 118 $o = $this->__offset(18); 127 $o = $this->__offset(20); 136 $o = $this->__offset(22); [all …]
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D | Stat.kt | 22 val o = __offset(4) 29 val o = __offset(6) in idInByteBuffer() 33 val o = __offset(6) in mutateVal_() 43 val o = __offset(8) 47 val o = __offset(8) in mutateCount() 56 val val_1 = _bb.getShort(__offset(8, o1, _bb)) in keysCompare() 57 val val_2 = _bb.getShort(__offset(8, o2, _bb)) in keysCompare() 88 val value = bb.getShort(__offset(8, bb.capacity() - tableOffset, bb)).toUShort() in __lookup_by_key()
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D | Stat.java | 18 public String id() { int o = __offset(4); return o != 0 ? __string(o + bb_pos) : null; } in id() 21 public long val() { int o = __offset(6); return o != 0 ? bb.getLong(o + bb_pos) : 0L; } in val() 22 …public boolean mutateVal(long val) { int o = __offset(6); if (o != 0) { bb.putLong(o + bb_pos, val… in mutateVal() 23 public int count() { int o = __offset(8); return o != 0 ? bb.getShort(o + bb_pos) & 0xFFFF : 0; } in count() 24 …public boolean mutateCount(int count) { int o = __offset(8); if (o != 0) { bb.putShort(o + bb_pos,… in mutateCount() 48 int val_1 = _bb.getShort(__offset(8, o1, _bb)) & 0xFFFF; in keysCompare() 49 int val_2 = _bb.getShort(__offset(8, o2, _bb)) & 0xFFFF; in keysCompare() 59 int val = bb.getShort(__offset(8, bb.capacity() - tableOffset, bb)) & 0xFFFF; in __lookup_by_key()
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/third_party/flatbuffers/tests/my-game/example/ |
D | monster.js | 38 const offset = this.bb.__offset(this.bb_pos, 4); 42 const offset = this.bb.__offset(this.bb_pos, 6); 46 const offset = this.bb.__offset(this.bb_pos, 6); 54 const offset = this.bb.__offset(this.bb_pos, 8); 58 const offset = this.bb.__offset(this.bb_pos, 8); 66 const offset = this.bb.__offset(this.bb_pos, 10); 70 const offset = this.bb.__offset(this.bb_pos, 14); 74 const offset = this.bb.__offset(this.bb_pos, 14); 78 const offset = this.bb.__offset(this.bb_pos, 14); 82 const offset = this.bb.__offset(this.bb_pos, 16); [all …]
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D | type-aliases.js | 21 const offset = this.bb.__offset(this.bb_pos, 4); 25 const offset = this.bb.__offset(this.bb_pos, 4); 33 const offset = this.bb.__offset(this.bb_pos, 6); 37 const offset = this.bb.__offset(this.bb_pos, 6); 45 const offset = this.bb.__offset(this.bb_pos, 8); 49 const offset = this.bb.__offset(this.bb_pos, 8); 57 const offset = this.bb.__offset(this.bb_pos, 10); 61 const offset = this.bb.__offset(this.bb_pos, 10); 69 const offset = this.bb.__offset(this.bb_pos, 12); 73 const offset = this.bb.__offset(this.bb_pos, 12); [all …]
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D | monster.ts | 46 const offset = this.bb!.__offset(this.bb_pos, 4); 51 const offset = this.bb!.__offset(this.bb_pos, 6); 56 const offset = this.bb!.__offset(this.bb_pos, 6); 67 const offset = this.bb!.__offset(this.bb_pos, 8); 72 const offset = this.bb!.__offset(this.bb_pos, 8); 85 const offset = this.bb!.__offset(this.bb_pos, 10); 90 const offset = this.bb!.__offset(this.bb_pos, 14); 95 const offset = this.bb!.__offset(this.bb_pos, 14); 100 const offset = this.bb!.__offset(this.bb_pos, 14); 105 const offset = this.bb!.__offset(this.bb_pos, 16); [all …]
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D | type-aliases.ts | 26 const offset = this.bb!.__offset(this.bb_pos, 4); 31 const offset = this.bb!.__offset(this.bb_pos, 4); 42 const offset = this.bb!.__offset(this.bb_pos, 6); 47 const offset = this.bb!.__offset(this.bb_pos, 6); 58 const offset = this.bb!.__offset(this.bb_pos, 8); 63 const offset = this.bb!.__offset(this.bb_pos, 8); 74 const offset = this.bb!.__offset(this.bb_pos, 10); 79 const offset = this.bb!.__offset(this.bb_pos, 10); 90 const offset = this.bb!.__offset(this.bb_pos, 12); 95 const offset = this.bb!.__offset(this.bb_pos, 12); [all …]
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/third_party/flatbuffers/tests/MyGame/ |
D | MonsterExtra.java | 19 public double d0() { int o = __offset(4); return o != 0 ? bb.getDouble(o + bb_pos) : Double.NaN; } in d0() 20 …public boolean mutateD0(double d0) { int o = __offset(4); if (o != 0) { bb.putDouble(o + bb_pos, d… in mutateD0() 21 public double d1() { int o = __offset(6); return o != 0 ? bb.getDouble(o + bb_pos) : Double.NaN; } in d1() 22 …public boolean mutateD1(double d1) { int o = __offset(6); if (o != 0) { bb.putDouble(o + bb_pos, d… in mutateD1() 23 …public double d2() { int o = __offset(8); return o != 0 ? bb.getDouble(o + bb_pos) : Double.POSITI… in d2() 24 …public boolean mutateD2(double d2) { int o = __offset(8); if (o != 0) { bb.putDouble(o + bb_pos, d… in mutateD2() 25 …public double d3() { int o = __offset(10); return o != 0 ? bb.getDouble(o + bb_pos) : Double.NEGAT… in d3() 26 …public boolean mutateD3(double d3) { int o = __offset(10); if (o != 0) { bb.putDouble(o + bb_pos, … in mutateD3() 27 public float f0() { int o = __offset(12); return o != 0 ? bb.getFloat(o + bb_pos) : Float.NaN; } in f0() 28 …public boolean mutateF0(float f0) { int o = __offset(12); if (o != 0) { bb.putFloat(o + bb_pos, f0… in mutateF0() [all …]
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D | MonsterExtra.kt | 22 val o = __offset(4) 26 val o = __offset(4) in mutateD0() 36 val o = __offset(6) 40 val o = __offset(6) in mutateD1() 50 val o = __offset(8) 54 val o = __offset(8) in mutateD2() 64 val o = __offset(10) 68 val o = __offset(10) in mutateD3() 78 val o = __offset(12) 82 val o = __offset(12) in mutateF0() [all …]
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D | MonsterExtra.cs | 23 …public double D0 { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetDouble(o + __p.bb_pos)… 24 …public bool MutateD0(double d0) { int o = __p.__offset(4); if (o != 0) { __p.bb.PutDouble(o + __p.… in MutateD0() 25 …public double D1 { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetDouble(o + __p.bb_pos)… 26 …public bool MutateD1(double d1) { int o = __p.__offset(6); if (o != 0) { __p.bb.PutDouble(o + __p.… in MutateD1() 27 …public double D2 { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetDouble(o + __p.bb_pos)… 28 …public bool MutateD2(double d2) { int o = __p.__offset(8); if (o != 0) { __p.bb.PutDouble(o + __p.… in MutateD2() 29 …public double D3 { get { int o = __p.__offset(10); return o != 0 ? __p.bb.GetDouble(o + __p.bb_pos… 30 …public bool MutateD3(double d3) { int o = __p.__offset(10); if (o != 0) { __p.bb.PutDouble(o + __p… in MutateD3() 31 …public float F0 { get { int o = __p.__offset(12); return o != 0 ? __p.bb.GetFloat(o + __p.bb_pos) … 32 …public bool MutateF0(float f0) { int o = __p.__offset(12); if (o != 0) { __p.bb.PutFloat(o + __p.b… in MutateF0() [all …]
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/third_party/flatbuffers/tests/FlatBuffers.Test/ |
D | TestTable.cs | 33 var off = t.__offset(slot); in GetSlot() 44 var off = t.__offset(slot); in GetSlot() 55 var off = t.__offset(slot); in GetSlot() 66 var off = t.__offset(slot); in GetSlot() 77 var off = t.__offset(slot); in GetSlot() 88 var off = t.__offset(slot); in GetSlot() 99 var off = t.__offset(slot); in GetSlot() 110 var off = t.__offset(slot); in GetSlot() 121 var off = t.__offset(slot); in GetSlot() 132 var off = t.__offset(slot); in GetSlot() [all …]
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/third_party/flatbuffers/tests/union_vector/ |
D | Movie.kt | 20 val o = __offset(4) 24 val o = __offset(4) in mutateMainCharacterType() 33 val o = __offset(6); return if (o != 0) __union(obj, o + bb_pos) else null in mainCharacter() 36 val o = __offset(8) in charactersType() 45 val o = __offset(8); return if (o != 0) __vector_len(o) else 0 50 val o = __offset(8) in charactersTypeInByteBuffer() 59 val o = __offset(10) in characters() 68 val o = __offset(10); return if (o != 0) __vector_len(o) else 0
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/third_party/flatbuffers/tests/namespace_test/NamespaceA/ |
D | TableInFirstNS.kt | 22 val o = __offset(4) in fooTable() 31 val o = __offset(6) 35 val o = __offset(6) in mutateFooEnum() 45 val o = __offset(8) 49 val o = __offset(8) in mutateFooUnionType() 58 val o = __offset(10); return if (o != 0) __union(obj, o + bb_pos) else null in fooUnion() 62 val o = __offset(12) in fooStruct()
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