Searched refs:_current_context (Results 1 – 3 of 3) sorted by relevance
84 _current_context = NULL; in SDL_BApp()193 if(_current_context) in SetCurrentContext()194 _current_context->UnlockGL(); in SetCurrentContext()195 _current_context = newContext; in SetCurrentContext()196 if (_current_context) in SetCurrentContext()197 _current_context->LockGL(); in SetCurrentContext()389 BGLView *_current_context; variable
30 self._current_context = self._ns_contexts[-1]45 self._ns_contexts.append(self._current_context.copy())46 self._current_context[uri] = prefix or None49 self._current_context = self._ns_contexts.pop()65 prefix = self._current_context[uri]92 prefix = self._current_context[a_uri]
120 self._current_context = self._ns_contexts[-1]136 prefix = self._current_context[name[0]]158 self._ns_contexts.append(self._current_context.copy())159 self._current_context[uri] = prefix163 self._current_context = self._ns_contexts[-1]