Searched refs:_glfwCreateUTF8FromWideStringWin32 (Results 1 – 5 of 5) sorted by relevance
46 name = _glfwCreateUTF8FromWideStringWin32(display->DeviceString); in createMonitor()48 name = _glfwCreateUTF8FromWideStringWin32(adapter->DeviceString); in createMonitor()
343 char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source);
371 char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source) in _glfwCreateUTF8FromWideStringWin32() function
834 paths[i] = _glfwCreateUTF8FromWideStringWin32(buffer); in windowProc()1630 _glfwCreateUTF8FromWideStringWin32(buffer); in _glfwPlatformGetClipboardString()
438 js->name = _glfwCreateUTF8FromWideStringWin32(di->tszInstanceName); in deviceCallback()