Searched refs:_math_matrix_has_rotation (Results 1 – 3 of 3) sorted by relevance
108 if (_math_matrix_has_rotation(ctx->ModelviewMatrixStack.Top)) { in validate_normal_stage()
150 _math_matrix_has_rotation( const GLmatrix *m );
1314 _math_matrix_has_rotation( const GLmatrix *m ) in _math_matrix_has_rotation() function