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Searched refs:_math_matrix_is_dirty (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dclip.c42 if (_math_matrix_is_dirty(ctx->ProjectionMatrixStack.Top)) in _mesa_update_clip_plane()
78 if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) in _mesa_ClipPlane()
Dtexgen.c162 if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) { in texgenfv()
Dtexstate.c401 if (_math_matrix_is_dirty(ctx->TextureMatrixStack[u].Top)) { in _mesa_update_texture_matrices()
Dattrib.c955 if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) in _mesa_PopAttrib()
1177 if (_math_matrix_is_dirty(ctx->ProjectionMatrixStack.Top)) in _mesa_PopAttrib()
Dlight.c294 if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) { in _mesa_Lightfv()
/third_party/mesa3d/src/mesa/math/
Dm_matrix.h156 _math_matrix_is_dirty( const GLmatrix *m );
Dm_matrix.c1334 _math_matrix_is_dirty( const GLmatrix *m ) in _math_matrix_is_dirty() function