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Searched refs:_mesa_HashInsertLocked (Results 1 – 16 of 16) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dhash.h160 extern void _mesa_HashInsertLocked(struct _mesa_HashTable *table,
221 _mesa_HashInsertLocked(table, key, data, isGenName); in _mesa_HashInsertMaybeLocked()
Dqueryobj.c287 _mesa_HashInsertLocked(ctx->Query.QueryObjects, ids[i], q, true); in create_queries()
457 _mesa_HashInsertLocked(ctx->Query.QueryObjects, id, q, false); in _mesa_BeginQueryIndexed()
599 _mesa_HashInsertLocked(ctx->Query.QueryObjects, id, q, false); in _mesa_QueryCounter()
Dhash.c220 _mesa_HashInsertLocked(struct _mesa_HashTable *table, GLuint key, void *data, in _mesa_HashInsertLocked() function
Dexternalobjects.c180 _mesa_HashInsertLocked(ctx->Shared->MemoryObjects, in _mesa_CreateMemoryObjectsEXT()
604 _mesa_HashInsertLocked(ctx->Shared->SemaphoreObjects, in _mesa_GenSemaphoresEXT()
Dpipelineobj.c157 _mesa_HashInsertLocked(ctx->Pipeline.Objects, obj->Name, obj, true); in save_pipeline_object()
Dglthread_varray.c162 _mesa_HashInsertLocked(glthread->VAOs, id, vao, true); in _mesa_glthread_GenVertexArrays()
Darrayobj.c1141 _mesa_HashInsertLocked(ctx->Array.Objects, obj->Name, obj, true); in gen_vertex_arrays()
Datifragshader.c209 _mesa_HashInsertLocked(ctx->Shared->ATIShaders, first + i, &DummyShader, true); in _mesa_GenFragmentShadersATI()
Darbprogram.c239 _mesa_HashInsertLocked(ctx->Shared->Programs, ids[i], in _mesa_GenProgramsARB()
Dtransformfeedback.c1084 _mesa_HashInsertLocked(ctx->TransformFeedback.Objects, ids[i], in create_transform_feedbacks()
Dfbobject.c1574 _mesa_HashInsertLocked(ctx->Shared->RenderBuffers, renderbuffer, in allocate_renderbuffer_locked()
2085 _mesa_HashInsertLocked(ctx->Shared->RenderBuffers, renderbuffers[i], in create_render_buffers()
3304 _mesa_HashInsertLocked(ctx->Shared->FrameBuffers, framebuffers[i], in create_framebuffers()
Dshaderapi.c386 _mesa_HashInsertLocked(ctx->Shared->ShaderObjects, name, sh, true); in create_shader()
418 _mesa_HashInsertLocked(ctx->Shared->ShaderObjects, name, shProg, true); in create_shader_program()
Dsamplerobj.c196 _mesa_HashInsertLocked(ctx->Shared->SamplerObjects, samplers[i], in create_samplers()
Dtexobj.c1204 _mesa_HashInsertLocked(ctx->Shared->TexObjects, texObj->Name, texObj, true); in create_textures()
Dbufferobj.c1089 _mesa_HashInsertLocked(ctx->Shared->BufferObjects, buffer, in _mesa_handle_bind_buffer_gen()
1804 _mesa_HashInsertLocked(ctx->Shared->BufferObjects, buffers[i], buf, true); in create_buffers()
Ddlist.c13522 _mesa_HashInsertLocked(ctx->Shared->DisplayList, base + i, in _mesa_GenLists()
13800 _mesa_HashInsertLocked(ctx->Shared->DisplayList, in _mesa_EndList()