Searched refs:_mesa_cube_complete (Results 1 – 5 of 5) sorted by relevance
126 !_mesa_cube_complete(texObj)) { in generate_texture_mipmap()
188 _mesa_cube_complete(const struct gl_texture_object *texObj);
1247 if (target == GL_TEXTURE_CUBE_MAP && !_mesa_cube_complete(texObj)) { in common_error_check()
889 _mesa_cube_complete(const struct gl_texture_object *texObj) in _mesa_cube_complete() function
1336 if (!_mesa_cube_complete(att->Texture)) { in _mesa_test_framebuffer_completeness()