Searched refs:_mesa_cube_level_complete (Results 1 – 3 of 3) sorted by relevance
184 _mesa_cube_level_complete(const struct gl_texture_object *texObj,
852 _mesa_cube_level_complete(const struct gl_texture_object *texObj, in _mesa_cube_level_complete() function891 return _mesa_cube_level_complete(texObj, texObj->Attrib.BaseLevel); in _mesa_cube_complete()
3776 if (!no_error && !_mesa_cube_level_complete(texObj, level)) { in texturesubimage()5822 if (!no_error && !_mesa_cube_level_complete(texObj, level)) { in compressed_tex_sub_image()