Searched refs:_mesa_get_matrix_index (Results 1 – 1 of 1) sorted by relevance
422 _mesa_get_matrix_index(struct gl_context *ctx, GLenum mode) in _mesa_get_matrix_index() function496 ctx->GLThread.MatrixIndex = _mesa_get_matrix_index(ctx, attr->MatrixMode); in _mesa_glthread_PopAttrib()506 ctx->GLThread.MatrixStackDepth[_mesa_get_matrix_index(ctx, matrixMode)]++; in _mesa_glthread_MatrixPushEXT()515 ctx->GLThread.MatrixStackDepth[_mesa_get_matrix_index(ctx, matrixMode)]--; in _mesa_glthread_MatrixPopEXT()526 ctx->GLThread.MatrixIndex = _mesa_get_matrix_index(ctx, texture); in _mesa_glthread_ActiveTexture()553 ctx->GLThread.MatrixIndex = _mesa_get_matrix_index(ctx, mode); in _mesa_glthread_MatrixMode()