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Searched refs:_mesa_glthread_finish_before (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dglthread_get.c48 _mesa_glthread_finish_before(ctx, "GetIntegerv"); in _mesa_marshal_GetIntegerv()
119 _mesa_glthread_finish_before(ctx, "GetIntegerv"); in _mesa_marshal_GetIntegerv()
Dglthread.c202 _mesa_glthread_finish_before(ctx, func); in _mesa_glthread_disable()
313 _mesa_glthread_finish_before(struct gl_context *ctx, const char *func) in _mesa_glthread_finish_before() function
Dglthread_bufferobj.c301 _mesa_glthread_finish_before(ctx, func); in _mesa_marshal_BufferData_merged()
444 _mesa_glthread_finish_before(ctx, func); in _mesa_marshal_BufferSubData_merged()
Dglthread_draw.c387 _mesa_glthread_finish_before(ctx, "DrawArrays"); in draw_arrays()
409 _mesa_glthread_finish_before(ctx, "DrawArrays"); in draw_arrays()
551 _mesa_glthread_finish_before(ctx, "MultiDrawArrays"); in _mesa_marshal_MultiDrawArrays()
850 _mesa_glthread_finish_before(ctx, "DrawElements"); in draw_elements()
1120 _mesa_glthread_finish_before(ctx, "DrawElements"); in _mesa_marshal_MultiDrawElementsBaseVertex()
Dglthread.h239 void _mesa_glthread_finish_before(struct gl_context *ctx, const char *func);