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Searched refs:_swrast_pixel_address (Results 1 – 9 of 9) sorted by relevance

/third_party/mesa3d/src/mesa/swrast/
Ds_stencil.c299 const GLubyte *map = _swrast_pixel_address(rb, 0, 0); in get_s8_values()
398 GLubyte *dst = _swrast_pixel_address(rb, x[i], y[i]); in put_s8_values()
434 stencilBuf = _swrast_pixel_address(rb, span->x, span->y) + stencilOffset; in _swrast_stencil_and_ztest_span()
539 src = _swrast_pixel_address(rb, x, y); in _swrast_read_stencil_span()
583 stencilBuf = _swrast_pixel_address(rb, x, y); in _swrast_write_stencil_span()
Ds_depth.c217 const GLubyte *map = _swrast_pixel_address(rb, 0, 0); in get_z32_values()
338 GLubyte *map = _swrast_pixel_address(rb, 0, 0); in put_z32_values()
387 zStart = _swrast_pixel_address(rb, span->x, span->y); in _swrast_depth_test_span()
520 zStart = _swrast_pixel_address(rb, span->x, span->y); in _swrast_depth_bounds_test()
614 _mesa_unpack_float_z_row(rb->Format, n, _swrast_pixel_address(rb, x, y), in _swrast_read_depth_span_float()
Ds_context.h481 _swrast_pixel_address(struct gl_renderbuffer *rb, GLint x, GLint y) in _swrast_pixel_address() function
Ds_drawpix.c609 dst = _swrast_pixel_address(rb, x, y); in fast_draw_depth_stencil()
700 GLubyte *dst = _swrast_pixel_address(depthRb, x, y + i); in draw_depth_stencil_pixels()
Ds_span.c1074 GLubyte *dst = _swrast_pixel_address(rb, x, y); in _swrast_put_row()
1473 src = _swrast_pixel_address(rb, x + skip, y); in _swrast_read_rgba_span()
1505 const GLubyte *src = _swrast_pixel_address(rb, x[i], y[i]); in get_values()
1554 src = _swrast_pixel_address(rb, x, y); in get_row()
Ds_linetemp.h169 zPtr = (DEPTH_TYPE *) _swrast_pixel_address(zrb, x0, y0); in NAME()
Ds_zoom.c437 GLubyte *dst = _swrast_pixel_address(rb, x0, y); in _swrast_write_zoomed_z_span()
Ds_tritemp.h640 _swrast_pixel_address(zrb, FixedToInt(fxLeftEdge), span.y); in NAME()
Ds_triangle.c899 _swrast_pixel_address(rb, span.x, span.y); \