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Searched refs:ac_build_bit_count (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/amd/llvm/
Dac_llvm_build.h456 LLVMValueRef ac_build_bit_count(struct ac_llvm_context *ctx, LLVMValueRef src0);
Dac_llvm_build.c2638 LLVMValueRef ac_build_bit_count(struct ac_llvm_context *ctx, LLVMValueRef src0) in ac_build_bit_count() function
Dac_nir_to_llvm.c937 result = ac_build_bit_count(&ctx->ac, src[0]); in visit_alu()
/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_llvm_ps.c229 coverage = ac_build_bit_count(&ctx->ac, ac_to_integer(&ctx->ac, coverage)); in si_scale_alpha_by_sample_mask()
Dgfx10_shader_ngg.c1043 LLVMValueRef vertex_count = ac_build_bit_count(&ctx->ac, vertex_mask); in gfx10_emit_ngg_culling_epilogue()
/third_party/mesa3d/docs/relnotes/
D19.1.0.rst4339 - ac: fix ac_build_bit_count() for 16-bit integer type
4344 - ac: add 8-bit support to ac_build_bit_count()
D21.2.0.rst3519 - radeonsi: use ac_build_bit_count instead of opencoding it