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Searched refs:acc_nodes (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/broadcom/compiler/
Dvir_register_allocate.c596 int acc_nodes[ACC_COUNT]; in v3d_register_allocate() local
623 ARRAY_SIZE(acc_nodes)); in v3d_register_allocate()
632 for (int i = 0; i < ARRAY_SIZE(acc_nodes); i++) { in v3d_register_allocate()
633 acc_nodes[i] = c->num_temps + i; in v3d_register_allocate()
634 ra_set_node_reg(g, acc_nodes[i], ACC_INDEX + i); in v3d_register_allocate()
664 acc_nodes[3]); in v3d_register_allocate()
674 acc_nodes[4]); in v3d_register_allocate()