Searched refs:active_desc_sets (Results 1 – 4 of 4) sorted by relevance
202 shader->active_desc_sets |= 1u << set; in lower_vulkan_resource_index()362 shader->active_desc_sets |= 1u << set; in build_bindless()
1141 uint8_t active_desc_sets; member1199 uint32_t active_desc_sets; member
71 if (!(pipeline->active_desc_sets & (1u << i))) in tu6_load_state_size()155 if (!(pipeline->active_desc_sets & (1u << i))) in tu6_emit_load_state()2403 desc_sets |= shader->active_desc_sets; in tu_pipeline_builder_compile_shaders()2407 pipeline->active_desc_sets = desc_sets; in tu_pipeline_builder_compile_shaders()3327 pipeline->active_desc_sets = shader->active_desc_sets; in tu_compute_pipeline_create()
2817 - turnip: fix active_desc_sets not being set for compute pipeline