/third_party/vk-gl-cts/data/gles31/shaders/es32/ |
D | separate_shader_validation.test | 28 active_stages {vertex} 43 active_stages {fragment} 62 active_stages {vertex} 75 active_stages {fragment} 95 active_stages {vertex} 108 active_stages {fragment} 127 active_stages {vertex} 140 active_stages {fragment} 159 active_stages {vertex} 172 active_stages {fragment} [all …]
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/third_party/vk-gl-cts/data/gles31/shaders/es31/ |
D | separate_shader_validation.test | 10 active_stages {vertex} 25 active_stages {fragment} 44 active_stages {vertex} 57 active_stages {fragment} 77 active_stages {vertex} 90 active_stages {fragment} 109 active_stages {vertex} 122 active_stages {fragment} 141 active_stages {vertex} 154 active_stages {fragment} [all …]
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/third_party/mesa3d/src/amd/vulkan/ |
D | radv_debug.c | 367 radv_dump_annotated_shaders(struct radv_pipeline *pipeline, VkShaderStageFlagBits active_stages, in radv_dump_annotated_shaders() argument 377 unsigned stages = active_stages; in radv_dump_annotated_shaders() 452 radv_dump_shaders(struct radv_pipeline *pipeline, VkShaderStageFlagBits active_stages, in radv_dump_shaders() argument 456 unsigned stages = active_stages; in radv_dump_shaders() 509 radv_dump_shaders(pipeline, pipeline->active_stages, dump_dir, f); in radv_dump_queue_state() 511 radv_dump_annotated_shaders(pipeline, pipeline->active_stages, f); in radv_dump_queue_state()
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D | radv_pipeline.c | 2795 unsigned active_stages = 0; in radv_fill_shader_info() local 2800 active_stages |= (1 << i); in radv_fill_shader_info() 2937 active_stages ^= filled_stages; in radv_fill_shader_info() 2938 while (active_stages) { in radv_fill_shader_info() 2939 int i = u_bit_scan(&active_stages); in radv_fill_shader_info() 3355 pipeline->active_stages |= mesa_to_vk_shader_stage(i); in radv_create_shaders()
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D | radv_private.h | 1772 VkShaderStageFlags active_stages; member
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D | radv_cmd_buffer.c | 4898 cmd_buffer->push_constant_stages |= pipeline->active_stages; in radv_CmdBindPipeline()
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/third_party/mesa3d/src/intel/vulkan/ |
D | anv_genX.h | 107 VkShaderStageFlags active_stages,
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D | anv_pipeline.c | 1388 assert(pipeline->active_stages & VK_SHADER_STAGE_VERTEX_BIT); in anv_pipeline_init_from_cached_graphics() 1488 assert(pipeline->active_stages & VK_SHADER_STAGE_VERTEX_BIT); in anv_pipeline_compile_graphics() 1533 if (found == __builtin_popcount(pipeline->active_stages)) { in anv_pipeline_compile_graphics() 1553 assert(found < __builtin_popcount(pipeline->active_stages)); in anv_pipeline_compile_graphics() 1781 pipeline->active_stages &= ~VK_SHADER_STAGE_FRAGMENT_BIT; in anv_pipeline_compile_graphics() 2051 (pipeline->active_stages & VK_SHADER_STAGE_VERTEX_BIT)) { in copy_non_dynamic_state() 2069 (pipeline->active_stages & VK_SHADER_STAGE_VERTEX_BIT)) { in copy_non_dynamic_state() 2385 pipeline->active_stages = 0; in anv_graphics_pipeline_init() 2387 pipeline->active_stages |= pCreateInfo->pStages[i].stage; in anv_graphics_pipeline_init() 2389 if (pipeline->active_stages & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT) in anv_graphics_pipeline_init() [all …]
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D | anv_nir_lower_multiview.c | 313 if (pipeline->active_stages != (VK_SHADER_STAGE_VERTEX_BIT | in anv_check_for_primitive_replication()
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D | genX_pipeline.c | 269 VkShaderStageFlags active_stages, in genX() 279 active_stages & in genX() 281 active_stages & VK_SHADER_STAGE_GEOMETRY_BIT, in genX() 326 pipeline->active_stages, entry_size, in emit_urb_setup()
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D | anv_private.h | 3562 VkShaderStageFlags active_stages; member 3668 return (pipeline->active_stages & mesa_to_vk_shader_stage(stage)) != 0; in ANV_DECL_PIPELINE_DOWNCAST()
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D | anv_cmd_buffer.c | 508 anv_foreach_stage(stage, gfx_pipeline->active_stages) { in anv_CmdBindPipeline()
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D | genX_cmd_buffer.c | 2500 cmd_buffer->state.gfx.pipeline->active_stages; in cmd_buffer_alloc_push_constants() 3536 assert((pipeline->active_stages & VK_SHADER_STAGE_COMPUTE_BIT) == 0); in genX() 3633 pipeline->active_stages; in genX()
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/third_party/mesa3d/src/broadcom/vulkan/ |
D | v3dv_private.h | 1744 VkShaderStageFlags active_stages; member 1857 assert(pipeline->active_stages == VK_SHADER_STAGE_COMPUTE_BIT || in v3dv_pipeline_get_binding_point() 1858 !(pipeline->active_stages & VK_SHADER_STAGE_COMPUTE_BIT)); in v3dv_pipeline_get_binding_point() 1859 return pipeline->active_stages == VK_SHADER_STAGE_COMPUTE_BIT ? in v3dv_pipeline_get_binding_point()
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D | v3dv_pipeline.c | 2357 pipeline->active_stages |= MESA_SHADER_GEOMETRY; in pipeline_add_multiview_gs() 2427 pipeline->active_stages |= sinfo->stage; in pipeline_compile_graphics() 2484 pipeline->active_stages |= MESA_SHADER_FRAGMENT; in pipeline_compile_graphics() 3180 pipeline->active_stages |= sinfo->stage; in pipeline_compile_compute()
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D | v3dv_cmd_buffer.c | 1902 assert(pipeline && !(pipeline->active_stages & VK_SHADER_STAGE_COMPUTE_BIT)); in bind_graphics_pipeline() 1917 assert(pipeline && pipeline->active_stages == VK_SHADER_STAGE_COMPUTE_BIT); in bind_compute_pipeline() 2483 assert(!(cmd_buffer->state.gfx.pipeline->active_stages & VK_SHADER_STAGE_COMPUTE_BIT)); in v3dv_cmd_buffer_emit_pre_draw() 3354 assert(cmd_buffer->state.compute.pipeline->active_stages == in cmd_buffer_emit_pre_dispatch()
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/third_party/mesa3d/docs/relnotes/ |
D | 18.1.2.rst | 41 - radv: Set active_stages the same whether or not shaders were cached
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D | 20.1.0.rst | 972 - turnip: Populate tu_pipeline.active_stages
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D | 21.3.0.rst | 2534 - anv: Set graphics pipeline active_stages earlier
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/third_party/mesa3d/src/panfrost/vulkan/ |
D | panvk_private.h | 750 unsigned active_stages; member
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/third_party/mesa3d/src/freedreno/vulkan/ |
D | tu_private.h | 1198 VkShaderStageFlags active_stages; member
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D | tu_pipeline.c | 2631 pipeline->active_stages = stages; in tu_pipeline_builder_parse_shader_stages() 2701 if (!(pipeline->active_stages & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) || in tu_pipeline_builder_parse_tessellation() 2702 !(pipeline->active_stages & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)) in tu_pipeline_builder_parse_tessellation()
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D | tu_cmd_buffer.c | 3879 pipeline->active_stages & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT; in tu6_draw_common() 4076 if (pipeline->active_stages & VK_SHADER_STAGE_GEOMETRY_BIT) in tu_draw_initiator()
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