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Searched refs:allocateLevels (Results 1 – 1 of 1) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineImageUtil.cpp689 void allocateLevels (TcuTextureType& texture) in allocateLevels() function
1000 allocateLevels(m_texture); in TestTexture1D()
1008 allocateLevels(m_texture); in TestTexture1D()
1062 allocateLevels(m_texture); in TestTexture1DArray()
1070 allocateLevels(m_texture); in TestTexture1DArray()
1139 allocateLevels(m_texture); in TestTexture2D()
1147 allocateLevels(m_texture); in TestTexture2D()
1156 allocateLevels(m_texture); in TestTexture2D()
1210 allocateLevels(m_texture); in TestTexture2DArray()
1218 allocateLevels(m_texture); in TestTexture2DArray()
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