Searched refs:allocateRange (Results 1 – 6 of 6) sorted by relevance
139 TEST_F(HandleRangeAllocatorTest, allocateRange) in TEST_F() argument145 GLuint id1 = allocator->allocateRange(1); in TEST_F()147 GLuint id2 = allocator->allocateRange(2); in TEST_F()149 GLuint id3 = allocator->allocateRange(3); in TEST_F()154 GLuint id5 = allocator->allocateRange(1); in TEST_F()159 GLuint id6 = allocator->allocateRange(2); in TEST_F()165 GLuint id9 = allocator->allocateRange(50); in TEST_F()167 GLuint id10 = allocator->allocateRange(50); in TEST_F()173 GLuint id11 = allocator->allocateRange(100); in TEST_F()176 GLuint id12 = allocator->allocateRange(100); in TEST_F()[all …]
34 return allocateRange(1u); in allocate()40 return allocateRange(1u); in allocateAtOrAbove()64 return allocateRange(1u); in allocateAtOrAbove()89 GLuint HandleRangeAllocator::allocateRange(GLuint range) in allocateRange() function in gl::HandleRangeAllocator
40 GLuint allocateRange(GLuint range);
355 const GLuint client = mHandleAllocator.allocateRange(static_cast<GLuint>(range)); in createPaths()
450 ctx->program->allocateRange(impl->ssa_alloc); in init_context()
2092 void allocateRange(unsigned amount) in allocateRange() function