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Searched refs:allow_remap_fallback (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/compiler/nir/
Dnir_clone.c43 bool allow_remap_fallback; member
57 bool global, bool allow_remap_fallback) in init_clone_state() argument
60 state->allow_remap_fallback = allow_remap_fallback; in init_clone_state()
89 assert(state->allow_remap_fallback); in _lookup_ptr()
95 assert(state->allow_remap_fallback); in _lookup_ptr()
300 .allow_remap_fallback = true, in nir_alu_instr_clone()
519 .allow_remap_fallback = true, in nir_instr_clone()