Home
last modified time | relevance | path

Searched refs:ambientMaterialSource (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DContext.cpp288 ambientMaterialSource = MATERIAL_MATERIAL; in init()
358 void Context::setAmbientMaterialSource(MaterialSource ambientMaterialSource) in setAmbientMaterialSource() argument
360 Context::ambientMaterialSource = ambientMaterialSource; in setAmbientMaterialSource()
706 (ambientMaterialSource == MATERIAL_COLOR1 && !input[Color0]) || in vertexAmbientMaterialSourceActive()
707 (ambientMaterialSource == MATERIAL_COLOR2 && !input[Color1])) in vertexAmbientMaterialSourceActive()
712 return ambientMaterialSource; in vertexAmbientMaterialSourceActive()
DContext.hpp309 void setAmbientMaterialSource(MaterialSource ambientMaterialSource);
500 MaterialSource ambientMaterialSource; member in sw::Context
DVertexProcessor.hpp234 void setAmbientMaterialSource(MaterialSource ambientMaterialSource);
DVertexProcessor.cpp386 void VertexProcessor::setAmbientMaterialSource(MaterialSource ambientMaterialSource) in setAmbientMaterialSource() argument
388 context->setAmbientMaterialSource(ambientMaterialSource); in setAmbientMaterialSource()