Searched refs:animators (Results 1 – 8 of 8) sorted by relevance
25 GroupAnimator::GroupAnimator(AnimatorList&& animators) in GroupAnimator() argument26 : fAnimators(std::move(animators)) {} in GroupAnimator()38 Scene::Scene(sk_sp<RenderNode> root, AnimatorList&& animators) in Scene() argument40 , fAnimators(std::move(animators)) {} in Scene()
195 std::vector<sk_sp<TextAnimator>> animators; in Make() local196 animators.reserve(janimators.size()); in Make()200 animators.push_back(std::move(animator)); in Make()206 if (animators.empty()) { in Make()212 std::move(animators))); in Make()
182 void TextAdapter::applyAnimators(const std::vector<sk_sp<TextAnimator>>& animators) { in applyAnimators() argument198 for (const auto& animator : animators) { in applyAnimators()
65 static std::unique_ptr<Scene> Make(sk_sp<RenderNode> root, AnimatorList&& animators);75 Scene(sk_sp<RenderNode> root, AnimatorList&& animators);
192 auto animators = ascope.release(); in parse() local193 fStats->fAnimatorCount = animators.size(); in parse()195 return { sksg::Scene::Make(std::move(root)), std::move(animators) }; in parse()459 std::vector<sk_sp<internal::Animator>>&& animators, in Animation() argument463 , fAnimators(std::move(animators)) in Animation()
152 auto animators = ascope.release(); in parse_glyph_path() local154 if (!path_node || !animators.empty()) { in parse_glyph_path()
36 void DiscardableAdaptorBase::setAnimators(sksg::AnimatorList&& animators) { in setAnimators() argument37 fAnimators = std::move(animators); in setAnimators()
294 auto animators = ascope.release(); in parse() local295 fStats->fAnimatorCount = animators.size(); in parse()297 return sksg::Scene::Make(std::move(root), std::move(animators)); in parse()