Searched refs:apply_ps1x_projection (Results 1 – 1 of 1) sorted by relevance
854 apply_ps1x_projection(struct shader_translator *tx, struct ureg_dst dst, in apply_ps1x_projection() function889 apply_ps1x_projection(tx, tmp, src0, idx); in TEX_with_ps1x_projection()2581 apply_ps1x_projection(tx, texcoord, tx->regs.vT[m], m); in DECL_SPECIAL()