/third_party/ffmpeg/libavcodec/ |
D | dca_exss.c | 23 static void parse_xll_parameters(DCAExssParser *s, DCAExssAsset *asset) in parse_xll_parameters() argument 26 asset->xll_size = get_bits(&s->gb, s->exss_size_nbits) + 1; in parse_xll_parameters() 29 if (asset->xll_sync_present = get_bits1(&s->gb)) { in parse_xll_parameters() 39 asset->xll_delay_nframes = get_bits_long(&s->gb, xll_delay_nbits); in parse_xll_parameters() 42 asset->xll_sync_offset = get_bits(&s->gb, s->exss_size_nbits); in parse_xll_parameters() 44 asset->xll_delay_nframes = 0; in parse_xll_parameters() 45 asset->xll_sync_offset = 0; in parse_xll_parameters() 49 static void parse_lbr_parameters(DCAExssParser *s, DCAExssAsset *asset) in parse_lbr_parameters() argument 52 asset->lbr_size = get_bits(&s->gb, 14) + 1; in parse_lbr_parameters() 60 static int parse_descriptor(DCAExssParser *s, DCAExssAsset *asset) in parse_descriptor() argument [all …]
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D | dca_parser.c | 197 DCAExssAsset *asset = &pc1->exss.assets[0]; in dca_parse_params() local 210 if (asset->extension_mask & DCA_EXSS_LBR) { in dca_parse_params() 211 if ((ret = init_get_bits8(&gb, buf + asset->lbr_offset, asset->lbr_size)) < 0) in dca_parse_params() 235 if (asset->extension_mask & DCA_EXSS_XLL) { in dca_parse_params() 238 if ((ret = init_get_bits8(&gb, buf + asset->xll_offset, asset->xll_size)) < 0) in dca_parse_params() 254 *sample_rate = asset->max_sample_rate; in dca_parse_params() 298 if (asset->extension_mask & DCA_EXSS_XLL) in dca_parse_params() 300 else if (asset->extension_mask & (DCA_EXSS_XBR | DCA_EXSS_XXCH | DCA_EXSS_X96)) in dca_parse_params()
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/third_party/skia/infra/bots/assets/ |
D | README.md | 14 Each asset has its own subdirectory with the following contents: 15 * VERSION: The current version number of the asset. 16 … [optional] create.py: Script which creates the asset, implemented by the user and called by `sk … 17 …r-implemented convenience script which wraps `sk asset upload` in whatever way makes sense for the… 23 Add a new asset and upload an initial version. 26 $ sk asset add myasset 27 Do you want to add a creation script for this asset? (y/n): n 28 $ sk asset upload --in ${MY_ASSET_LOCATION} myasset 32 Add an asset whose creation can be automated. 35 $ sk asset add myasset [all …]
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/third_party/flutter/engine/flutter/lib/ui/text/ |
D | asset_manager_font_provider.cc | 52 std::string asset) { in RegisterAsset() argument 63 family_it->second->registerAsset(asset); in RegisterAsset() 72 void AssetManagerFontStyleSet::registerAsset(std::string asset) { in registerAsset() argument 73 assets_.emplace_back(asset); in registerAsset() 91 TypefaceAsset& asset = assets_[index]; in createTypeface() local 92 if (!asset.typeface) { in createTypeface() 94 asset_manager_->GetAsMapping(asset.asset); in createTypeface() 106 asset.typeface = SkTypeface::MakeFromStream(std::move(stream)); in createTypeface() 107 if (!asset.typeface) in createTypeface() 111 return SkRef(asset.typeface.get()); in createTypeface() [all …]
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/third_party/flutter/engine/flutter/lib/web_ui/lib/src/engine/ |
D | assets.dart | 18 String getAssetUrl(String asset) { 19 final Uri assetUri = Uri.parse(asset); 24 url = asset; 26 url = '$assetsDir/$asset'; 32 Future<ByteData> load(String asset) async { 33 final String url = getAssetUrl(asset); 43 if (target.status == 404 && asset == 'AssetManifest.json') { 63 String toString() => 'Failed to load asset at "$url" ($httpStatus)'; 66 /// An asset manager that gives fake empty responses for assets. 76 String getAssetUrl(String asset) => '$asset'; [all …]
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/third_party/flutter/flutter/packages/flutter_tools/test/general.shard/ |
D | asset_bundle_variant_test.dart | 10 import 'package:flutter_tools/src/asset.dart'; 29 group('AssetBundle asset variants', () { 40 testUsingContext('main asset and variants', () async { 67 for (String asset in assets) { 68 fs.file(fixPath(asset)) 70 ..writeAsStringSync(asset); 76 // The main asset file, /a/b/c/foo, and its variants exist. 77 for (String asset in assets) { 78 expect(bundle.entries.containsKey(asset), true); 79 expect(utf8.decode(await bundle.entries[asset].contentsAsBytes()), asset); [all …]
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D | asset_test.dart | 7 import 'package:flutter_tools/src/asset.dart'; 32 final AssetBundle asset = AssetBundleFactory.instance.createBundle(); 33 await asset.build( 39 expect(asset.entries.containsKey('FontManifest.json'), isTrue); 41 await getValueAsString('FontManifest.json', asset), 42 '[{"family":"packages/font/test_font","fonts":[{"asset":"packages/font/test_font_file"}]}]', 44 expect(asset.wasBuiltOnce(), true); 56 final AssetBundle asset = AssetBundleFactory.instance.createBundle(); 57 await asset.build( 62 expect(asset.wasBuiltOnce(), true); [all …]
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D | flutter_manifest_test.dart | 83 test('has one font family with one asset', () async { 94 - asset: a/bar 97 …final dynamic expectedFontsDescriptor = [{'fonts': [{'asset': 'a/bar'}], 'family': 'foo'}]; // ign… 102 …final dynamic fooFontDescriptor = {'family': 'foo', 'fonts': [{'asset': 'a/bar'}]}; // ignore: alw… 113 test('has one font family with a simple asset and one with weight', () async { 124 - asset: a/bar 125 - asset: a/bar 129 …final dynamic expectedFontsDescriptor = [{'fonts': [{'asset': 'a/bar'}, {'weight': 400, 'asset': '… 134 …namic fooFontDescriptor = {'family': 'foo', 'fonts': [{'asset': 'a/bar'}, {'weight': 400, 'asset':… 149 test('has one font family with a simple asset and one with weight and style', () async { [all …]
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D | asset_bundle_package_fonts_test.dart | 11 import 'package:flutter_tools/src/asset.dart'; 138 - asset: packages/test_package/bar 148 '[{"fonts":[{"asset":"packages/test_package/bar"}],"family":"foo"}]'; 166 - asset: packages/test_package/bar 167 - asset: a/bar 179 '[{"fonts":[{"asset":"packages/test_package/bar"},{"asset":"a/bar"}],' 200 - asset: a/bar 213 '"fonts":[{"asset":"packages/test_package/a/bar"}]}]'; 233 - asset: packages/test_package2/bar 247 '"fonts":[{"asset":"packages/test_package2/bar"}]}]'; [all …]
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D | asset_bundle_package_test.dart | 11 import 'package:flutter_tools/src/asset.dart'; 40 for (String asset in assets) { 42 - $asset 78 for (String asset in assets) { 79 final String entryKey = Uri.encodeFull('packages/$packageName/$asset'); 83 asset, 95 for (String asset in assets) { 96 final String fullPath = fixPath(fs.path.join(path, asset)); 100 ..writeAsStringSync(asset); 140 …testUsingContext('No assets are bundled when the package has an asset that is not listed', () asyn… [all …]
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/third_party/flutter/skia/infra/bots/assets/ |
D | README.md | 14 Each asset has its own subdirectory with the following contents: 15 * VERSION: The current version number of the asset. 16 * download.py: Convenience script for downloading the current version of the asset. 17 * upload.py: Convenience script for uploading a new version of the asset. 18 * [optional] create.py: Script which creates the asset, implemented by the user. 25 Add a new asset and upload an initial version. 29 Creating asset in infra/bots/assets/myasset 33 Add script to automate creation of this asset? (y/n) n 38 Add an asset whose creation can be automated. 42 Add script to automate creation of this asset? (y/n) y
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/src/main/cpp/audio/ |
D | AAssetDataSource.cpp | 41 AAsset *asset = AAssetManager_open(&assetManager, filename, AASSET_MODE_UNKNOWN); in newFromCompressedAsset() local 42 if (!asset) { in newFromCompressedAsset() 47 off_t assetSize = AAsset_getLength(asset); in newFromCompressedAsset() 57 int64_t bytesDecoded = FFMpegExtractor::decode(asset, decodedData, targetProperties); in newFromCompressedAsset() 63 int64_t bytesDecoded = NDKExtractor::decode(asset, decodedData, targetProperties); in newFromCompressedAsset() 81 AAsset_close(asset); in newFromCompressedAsset()
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D | FFMpegExtractor.cpp | 26 auto asset = (AAsset *) opaque; in read() local 27 int bytesRead = AAsset_read(asset, buf, (size_t)buf_size); in read() 33 auto asset = (AAsset*)opaque; in seek() local 36 if (whence == AVSEEK_SIZE) return AAsset_getLength(asset); in seek() 37 if (AAsset_seek(asset, offset, whence) == -1){ in seek() 44 bool FFMpegExtractor::createAVIOContext(AAsset *asset, uint8_t *buffer, uint32_t bufferSize, in createAVIOContext() argument 53 asset, // Will be passed to our callback functions as a (void *) in createAVIOContext() 120 AAsset *asset, in decode() argument 139 if (!createAVIOContext(asset, buffer, kInternalBufferSize, &tmp)){ in decode()
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/third_party/flutter/flutter/packages/flutter_tools/lib/src/ |
D | asset.dart | 68 // If an asset corresponds to a wildcard directory, then it may have been 139 // The _assetVariants map contains an entry for each asset listed 141 // value of each image asset is a list of resolution-specific "variants", 196 // asset in entries. 197 for (_Asset asset in assetVariants.keys) { 198 if (!asset.assetFileExists && assetVariants[asset].isEmpty) { 200 printError('No file or variants found for $asset.\n'); 203 // The file name for an asset's "main" entry is whatever appears in 209 if (asset.assetFileExists) { 210 assert(!assetVariants[asset].contains(asset)); [all …]
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/third_party/flutter/flutter/packages/flutter/lib/src/services/ |
D | asset_bundle.dart | 52 /// Retrieve a binary resource from the asset bundle as a data stream. 54 /// Throws an exception if the asset is not found. 57 /// Retrieve a string from the asset bundle. 59 /// Throws an exception if the asset is not found. 64 /// it's set to true either, that depends on the asset bundle 69 throw FlutterError('Unable to load asset: $key'); 82 /// Retrieve a string from the asset bundle, parse it with the given function, 86 /// used with one parser for the lifetime of the asset bundle. 89 /// If this is a caching asset bundle, and the given key describes a cached 90 /// asset, then evict the asset from the cache so that the next time it is [all …]
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/third_party/flutter/engine/flutter/shell/platform/android/ |
D | apk_asset_provider.cc | 26 APKAssetMapping(AAsset* asset) : asset_(asset) {} in APKAssetMapping() argument 46 AAsset* asset = in GetAsMapping() local 48 if (!asset) { in GetAsMapping() 52 return std::make_unique<APKAssetMapping>(asset); in GetAsMapping()
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/third_party/skia/infra/bots/gen_tasks_logic/ |
D | gen_tasks_logic.go | 1012 b.asset("protoc") 1149 var asset string 1153 asset = "ios-dev-image-11.4" 1155 asset = "ios-dev-image-12.4" 1157 asset = "ios-dev-image-13.3" 1159 asset = "ios-dev-image-13.4" 1161 asset = "ios-dev-image-13.5" 1163 asset = "ios-dev-image-13.6" 1167 b.asset(asset) 1207 b.asset("android_ndk_darwin") [all …]
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D | job_builder.go | 64 func (b *jobBuilder) uploadCIPDAssetToCAS(asset string) string { 65 cfg, ok := ISOLATE_ASSET_MAPPING[asset] 67 log.Fatalf("No isolate task for asset %q", asset) 70 b.cipd(b.MustGetCipdPackageFromAsset(asset)) 94 for asset, cfg := range ISOLATE_ASSET_MAPPING { 96 b.uploadCIPDAssetToCAS(asset)
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/third_party/flutter/flutter/packages/flutter_tools/templates/package/ |
D | pubspec.yaml.tmpl | 36 # An image asset can refer to one or more resolution-specific "variants", see 42 # list giving the asset and other descriptors for the font. For 47 # - asset: fonts/Schyler-Regular.ttf 48 # - asset: fonts/Schyler-Italic.ttf 52 # - asset: fonts/TrajanPro.ttf 53 # - asset: fonts/TrajanPro_Bold.ttf
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/third_party/gstreamer/gstplugins_bad/sys/applemedia/ |
D | iosassetsrc.m | 27 * Read data from an iOS asset from the media library. 32 …* gst-launch-1.0 iosassetsrc uri=assets-library://asset/asset.M4V?id=11&ext=M4V ! decodebin ! auto… 33 * ]| Plays asset with id a song.ogg from local dir. 113 "URI of the asset to read", NULL, 122 "Read from arbitrary point in a iOS asset", 139 src->asset = NULL; 147 if (src->asset != NULL) { 148 CFBridgingRelease(src->asset); 149 src->asset = NULL; 211 g_warning ("Changing the 'uri' property on iosassetsrc when an asset is " [all …]
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/third_party/skia/site/docs/dev/tools/ |
D | sk.md | 15 ### asset subsection 23 * add - Add an entry for a new asset. This does not create an initial version. 24 * remove - Remove the entry for an existing asset. This does not remove uploaded 26 * download - Download the pinned version of the asset into the given directory. 27 * upload - Upload a new version of the asset and update the pinned version. If 28 a script exists to automate creation of the asset, `sk` that runs script and 31 * get-version - Print the pinned version of the asset. 32 * set-version - Set the pinned version of the asset. `sk` verifies that the 34 * list-versions - Print all versions of the asset which exist in CIPD.
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/third_party/flutter/engine/flutter/shell/platform/darwin/ios/framework/Headers/ |
D | FlutterDartProject.h | 37 + (NSString*)lookupKeyForAsset:(NSString*)asset; 47 + (NSString*)lookupKeyForAsset:(NSString*)asset fromBundle:(NSBundle*)bundle; 57 + (NSString*)lookupKeyForAsset:(NSString*)asset fromPackage:(NSString*)package; 68 + (NSString*)lookupKeyForAsset:(NSString*)asset
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/third_party/flutter/flutter/packages/flutter_tools/templates/plugin/ |
D | pubspec.yaml.tmpl | 39 # An image asset can refer to one or more resolution-specific "variants", see 45 # list giving the asset and other descriptors for the font. For 50 # - asset: fonts/Schyler-Regular.ttf 51 # - asset: fonts/Schyler-Italic.ttf 55 # - asset: fonts/TrajanPro.ttf 56 # - asset: fonts/TrajanPro_Bold.ttf
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/third_party/flutter/flutter/packages/flutter/test/painting/ |
D | image_resolution_test.dart | 58 test('When asset is main variant check scale is 1.0', () { 62 …test('When asset path and key are the same string even though it could be took as a 3.0x variant',… 66 …test('When asset path contains variant identifier as part of parent folder name scale is 1.0', () { 70 … test('When asset path contains variant identifier as part of leaf folder name scale is 1.0', () { 74 …test('When asset path contains variant identifier as part of parent folder name scale is 1.0', () { 78 test('When asset path contains variant identifier in parent folder scale is 1.0', () { 85 test('When asset is not main variant check scale is not 1.0', () { 119 … 'When high-res device and high-res asset not present in bundle then return main variant', () { 183 test('Obvious case 1.0 - we have exact asset', () { 187 test('Obvious case 3.0 - we have exact asset', () {
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/third_party/flutter/flutter/packages/flutter/lib/src/painting/ |
D | image_resolution.dart | 20 /// Given a main asset and a set of variants, AssetImage chooses the most 21 /// appropriate asset for the current context, based on the device pixel ratio 24 /// To show a specific image from a bundle without any asset resolution, use an 32 /// N is the nominal device pixel ratio for that asset. 36 /// as 1.5 and 2.0 pixel ratios (variants). The asset bundle should then contain 49 /// The directory level of the asset does not matter as long as the variants are 66 /// argument to name the asset to choose. For instance, consider the structure 83 /// To fetch an asset from a package, the [package] argument must be provided. 94 /// If the desired asset is specified in the `pubspec.yaml` of the package, it 117 /// The `lib/` is implied, so it should not be included in the asset path. [all …]
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