Searched refs:bV4GreenMask (Results 1 – 2 of 2) sorted by relevance
491 Uint32 bV4GreenMask = 0; in SDL_SaveBMP_RW() local597 bV4GreenMask = 0x0000ff00; in SDL_SaveBMP_RW()622 SDL_WriteLE32(dst, bV4GreenMask); in SDL_SaveBMP_RW()
111 bmh.bV4GreenMask = 0x0000FF00; in WIN_CreateCursor()