Searched refs:bV4RedMask (Results 1 – 2 of 2) sorted by relevance
490 Uint32 bV4RedMask = 0; in SDL_SaveBMP_RW() local596 bV4RedMask = 0x00ff0000; in SDL_SaveBMP_RW()621 SDL_WriteLE32(dst, bV4RedMask); in SDL_SaveBMP_RW()
110 bmh.bV4RedMask = 0x00FF0000; in WIN_CreateCursor()