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Searched refs:back_texture (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/wgl/
Dstw_st.c48 struct pipe_resource *back_texture; member
160 pipe_resource_reference(&stwfb->back_texture, NULL); in stw_st_framebuffer_validate_locked()
231 if (!stwfb->back_texture) { in stw_st_framebuffer_validate_locked()
236 stwfb->back_texture = in stw_st_framebuffer_validate_locked()
241 stwfb->back_texture, in stw_st_framebuffer_validate_locked()
289 texture = stwfb->back_texture; in stw_st_framebuffer_validate()
321 } else if (args->stwfb->back_texture) { in notify_before_flush_cb()
325 args->stwfb->back_texture); in notify_before_flush_cb()
466 pipe_resource_reference(&stwfb->back_texture, NULL); in stw_st_destroy_framebuffer_locked()