Searched refs:back_texture (Results 1 – 1 of 1) sorted by relevance
48 struct pipe_resource *back_texture; member160 pipe_resource_reference(&stwfb->back_texture, NULL); in stw_st_framebuffer_validate_locked()231 if (!stwfb->back_texture) { in stw_st_framebuffer_validate_locked()236 stwfb->back_texture = in stw_st_framebuffer_validate_locked()241 stwfb->back_texture, in stw_st_framebuffer_validate_locked()289 texture = stwfb->back_texture; in stw_st_framebuffer_validate()321 } else if (args->stwfb->back_texture) { in notify_before_flush_cb()325 args->stwfb->back_texture); in notify_before_flush_cb()466 pipe_resource_reference(&stwfb->back_texture, NULL); in stw_st_destroy_framebuffer_locked()