Searched refs:baseShader (Results 1 – 2 of 2) sorted by relevance
26 auto baseShader(buffer.readShader()); in CreateProc() local27 if (!baseShader) { in CreateProc()30 return baseShader->makeWithLocalMatrix(lm); in CreateProc()94 sk_sp<SkShader> baseShader; in makeWithLocalMatrix() local100 baseShader = proxy; in makeWithLocalMatrix()102 baseShader = sk_ref_sp(const_cast<SkShader*>(this)); in makeWithLocalMatrix()105 return sk_make_sp<SkLocalMatrixShader>(std::move(baseShader), *lm); in makeWithLocalMatrix()
29 auto baseShader(buffer.readShader()); in CreateProc() local30 if (!baseShader) { in CreateProc()33 return baseShader->makeWithLocalMatrix(lm); in CreateProc()101 sk_sp<SkShader> baseShader; in makeWithLocalMatrix() local107 baseShader = proxy; in makeWithLocalMatrix()109 baseShader = sk_ref_sp(const_cast<SkShader*>(this)); in makeWithLocalMatrix()112 return sk_make_sp<SkLocalMatrixShader>(std::move(baseShader), *lm); in makeWithLocalMatrix()