Searched refs:bgl1 (Results 1 – 5 of 5) sorted by relevance
/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
D | TextureSubresourceTests.cpp | 88 wgpu::BindGroupLayout bgl1 = utils::MakeBindGroupLayout( in TestRenderPass() local 91 wgpu::BindGroup bindGroup1 = utils::MakeBindGroup(device, bgl1, {{0, samplerView}}); in TestRenderPass()
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D | ResourceUsageTrackingTests.cpp | 261 wgpu::BindGroupLayout bgl1 = utils::MakeBindGroupLayout( in TEST_F() local 264 wgpu::BindGroup bg1 = utils::MakeBindGroup(device, bgl1, {{0, buffer}}); in TEST_F() 287 wgpu::BindGroupLayout bgl1 = utils::MakeBindGroupLayout( in TEST_F() local 291 wgpu::BindGroup bg1 = utils::MakeBindGroup(device, bgl1, {{0, buffer}}); in TEST_F() 350 wgpu::BindGroupLayout bgl1 = utils::MakeBindGroupLayout( in TEST_F() local 353 wgpu::BindGroup bg1 = utils::MakeBindGroup(device, bgl1, {{0, buffer}}); in TEST_F() 357 wgpu::ComputePipeline cp1 = CreateNoOpComputePipeline({bgl1}); in TEST_F() 450 wgpu::BindGroupLayout bgl1 = utils::MakeBindGroupLayout( in TEST_F() local 452 wgpu::BindGroup bg1 = utils::MakeBindGroup(device, bgl1, {{0, bufferDst}}); in TEST_F() 467 wgpu::ComputePipeline cp = CreateNoOpComputePipeline({bgl1}); in TEST_F() [all …]
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D | BindGroupValidationTests.cpp | 2111 wgpu::BindGroupLayout bgl1 = utils::MakeBindGroupLayout( in TEST_F() local 2115 CreateRenderPipeline({bgl0, bgl1}); in TEST_F() 2117 CreateComputePipeline({bgl0, bgl1}); in TEST_F() 2127 wgpu::BindGroupLayout bgl1 = utils::MakeBindGroupLayout( in TEST_F() local 2131 ASSERT_DEVICE_ERROR(CreateRenderPipeline({bgl0, bgl1})); in TEST_F() 2133 ASSERT_DEVICE_ERROR(CreateComputePipeline({bgl0, bgl1})); in TEST_F() 2297 wgpu::BindGroupLayout bgl1 = utils::MakeBindGroupLayout( in TEST_F() local 2305 CreateRenderPipeline({bgl0, bgl1, bgl2}); in TEST_F() 2307 CreateComputePipeline({bgl0, bgl1, bgl2}); in TEST_F() 2327 wgpu::BindGroupLayout bgl1 = utils::MakeBindGroupLayout(device, {}); in TEST_F() local [all …]
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D | GetBindGroupLayoutValidationTests.cpp | 1110 wgpu::BindGroupLayout bgl1 = pipeline1.GetBindGroupLayout(0); in TEST_F() local 1120 utils::MakeBindGroup(device, bgl1, {{1, buffer}}); in TEST_F() 1124 ASSERT_DEVICE_ERROR(utils::MakeBindGroup(device, bgl1, {{0, buffer}})); in TEST_F()
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D | RenderPipelineValidationTests.cpp | 1145 wgpu::BindGroupLayout bgl1 = utils::MakeBindGroupLayout( in TEST_F() local 1147 wgpu::PipelineLayout layout1 = utils::MakeBasicPipelineLayout(device, &bgl1); in TEST_F()
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