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Searched refs:bi_apply_swizzle (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/panfrost/bifrost/
Dbi_opt_constant_fold.c45 uint32_t a = bi_apply_swizzle(I->src[0].value, I->src[0].swizzle); in bi_fold_constant()
46 uint32_t b = bi_apply_swizzle(I->src[1].value, I->src[1].swizzle); in bi_fold_constant()
47 uint32_t c = bi_apply_swizzle(I->src[2].value, I->src[2].swizzle); in bi_fold_constant()
48 uint32_t d = bi_apply_swizzle(I->src[3].value, I->src[3].swizzle); in bi_fold_constant()
Dcompiler.h72 bi_apply_swizzle(uint32_t value, enum bi_swizzle swz) in bi_apply_swizzle() function
/third_party/mesa3d/docs/relnotes/
D21.3.0.rst333 - pan/bi: Use bi_apply_swizzle in constant folding