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Searched refs:bindGraphicsPipeline (Results 1 – 11 of 11) sorted by relevance

/third_party/skia/tests/graphite/
DCommandBufferTest.cpp85 commandBuffer->bindGraphicsPipeline(std::move(graphicsPipeline)); in DEF_GRAPHITE_TEST_FOR_CONTEXTS()
91 commandBuffer->bindGraphicsPipeline(std::move(graphicsPipeline)); in DEF_GRAPHITE_TEST_FOR_CONTEXTS()
108 commandBuffer->bindGraphicsPipeline(std::move(graphicsPipeline)); in DEF_GRAPHITE_TEST_FOR_CONTEXTS()
149 commandBuffer->bindGraphicsPipeline(std::move(graphicsPipeline)); in DEF_GRAPHITE_TEST_FOR_CONTEXTS()
/third_party/skia/experimental/graphite/src/
DCommandBuffer.cpp39 void CommandBuffer::bindGraphicsPipeline(sk_sp<GraphicsPipeline> graphicsPipeline) { in bindGraphicsPipeline() function in skgpu::CommandBuffer
DCommandBuffer.h64 void bindGraphicsPipeline(sk_sp<GraphicsPipeline> graphicsPipeline);
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DSecondaryCommandBuffer.h379 void bindGraphicsPipeline(const Pipeline &pipeline);
670 ANGLE_INLINE void SecondaryCommandBuffer::bindGraphicsPipeline(const Pipeline &pipeline) in bindGraphicsPipeline() function
Dvk_wrapper.h212 void bindGraphicsPipeline(const Pipeline &pipeline);
965 ANGLE_INLINE void CommandBuffer::bindGraphicsPipeline(const Pipeline &pipeline)
DUtilsVk.cpp597 commandBuffer->bindGraphicsPipeline(helper->getPipeline()); in setupProgram()
DContextVk.cpp675 commandBuffer->bindGraphicsPipeline(mCurrentGraphicsPipeline->getPipeline()); in handleDirtyGraphicsPipeline()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DSecondaryCommandBuffer.h519 void bindGraphicsPipeline(const Pipeline &pipeline);
942 ANGLE_INLINE void SecondaryCommandBuffer::bindGraphicsPipeline(const Pipeline &pipeline) in bindGraphicsPipeline() function
Dvk_wrapper.h205 void bindGraphicsPipeline(const Pipeline &pipeline);
1067 ANGLE_INLINE void CommandBuffer::bindGraphicsPipeline(const Pipeline &pipeline)
DUtilsVk.cpp1482 commandBuffer->bindGraphicsPipeline(helper->getPipeline()); in setupProgram()
DContextVk.cpp1604 mRenderPassCommandBuffer->bindGraphicsPipeline(mCurrentGraphicsPipeline->getPipeline()); in handleDirtyGraphicsPipelineBinding()