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Searched refs:bindGroup1 (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DGpuMemorySynchronizationTests.cpp164 wgpu::BindGroup bindGroup1; in TEST_P() local
165 std::tie(compute, bindGroup1) = CreatePipelineAndBindGroupForCompute(buffer); in TEST_P()
179 pass1.SetBindGroup(0, bindGroup1); in TEST_P()
196 wgpu::BindGroup bindGroup1; in TEST_P() local
197 std::tie(compute, bindGroup1) = CreatePipelineAndBindGroupForCompute(buffer); in TEST_P()
210 pass0.SetBindGroup(0, bindGroup1); in TEST_P()
531 wgpu::BindGroup bindGroup1 = utils::MakeBindGroup(device, rp.GetBindGroupLayout(0), in TEST_P() local
539 pass1.SetBindGroup(0, bindGroup1); in TEST_P()
647 wgpu::BindGroup bindGroup1 = in TEST_P() local
657 pass1.SetBindGroup(0, bindGroup1); in TEST_P()
DShaderTests.cpp641 wgpu::BindGroup bindGroup1 = in TEST_P() local
653 pass.SetBindGroup(0, bindGroup1); in TEST_P()
DBindGroupTests.cpp498 wgpu::BindGroup bindGroup1 = in TEST_P() local
508 pass.SetBindGroup(1, bindGroup1); in TEST_P()
531 wgpu::BindGroup bindGroup1 = in TEST_P() local
541 pass.SetBindGroup(1, bindGroup1); in TEST_P()
/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
DTextureSubresourceTests.cpp91 wgpu::BindGroup bindGroup1 = utils::MakeBindGroup(device, bgl1, {{0, samplerView}}); in TestRenderPass() local
95 pass1.SetBindGroup(0, bindGroup1); in TestRenderPass()
DMinimumBufferSizeValidationTests.cpp489 wgpu::BindGroup bindGroup1 = CreateBindGroup(layout0, bg0Bindings, {sizes[2], sizes[3]}); in TEST_F() local
490 TestDispatch(computePipeline, {bindGroup0, bindGroup1}, expectation); in TEST_F()
491 TestDraw(renderPipeline, {bindGroup0, bindGroup1}, expectation); in TEST_F()
DBindGroupValidationTests.cpp1939 wgpu::BindGroup bindGroup1 = utils::MakeBindGroup( in TEST_F() local
1948 renderPassEncoder.SetBindGroup(1, bindGroup1); in TEST_F()