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Searched refs:bind_buffer_object (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dbufferobj.c1110 bind_buffer_object(struct gl_context *ctx, in bind_buffer_object() function
1153 bind_buffer_object(ctx, &ctx->Array.ArrayBufferObj, 0); in _mesa_update_default_objects_buffer_objects()
1154 bind_buffer_object(ctx, &ctx->Array.VAO->IndexBufferObj, 0); in _mesa_update_default_objects_buffer_objects()
1155 bind_buffer_object(ctx, &ctx->Pack.BufferObj, 0); in _mesa_update_default_objects_buffer_objects()
1156 bind_buffer_object(ctx, &ctx->Unpack.BufferObj, 0); in _mesa_update_default_objects_buffer_objects()
1332 bind_buffer_object(ctx, bindTarget, buffer); in _mesa_BindBuffer_no_error()
1353 bind_buffer_object(ctx, bindTarget, buffer); in _mesa_BindBuffer()
1606 bind_buffer_object(ctx, &ctx->Array.ArrayBufferObj, 0); in delete_buffers()
1609 bind_buffer_object(ctx, &vao->IndexBufferObj, 0); in delete_buffers()
1614 bind_buffer_object(ctx, &ctx->DrawIndirectBuffer, 0); in delete_buffers()
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