/third_party/mesa3d/src/gallium/auxiliary/util/ |
D | u_compute.c | 146 ctx->bind_compute_state(ctx, *compute_state); in util_compute_blit() 166 ctx->bind_compute_state(ctx, NULL); in util_compute_blit()
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D | u_threaded_context_calls.h | 69 CALL(bind_compute_state)
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D | u_tests.c | 837 ctx->bind_compute_state(ctx, compute_shader); in test_compute_clear_image()
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/third_party/mesa3d/src/gallium/frontends/omx/ |
D | vid_enc_common.c | 480 pipe->bind_compute_state(pipe, priv->copy_y_shader); in enc_LoadImage_common() 488 pipe->bind_compute_state(pipe, priv->copy_uv_shader); in enc_LoadImage_common() 501 pipe->bind_compute_state(pipe, NULL); in enc_LoadImage_common()
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/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/ |
D | nv50_query_hw_sm.c | 264 pipe->bind_compute_state(pipe, screen->pm.prog); in nv50_hw_sm_end_query() 275 pipe->bind_compute_state(pipe, old); in nv50_hw_sm_end_query()
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_test_dma_perf.c | 226 ctx->bind_compute_state(ctx, compute_shader); in si_test_dma_perf() 231 ctx->bind_compute_state(ctx, NULL); in si_test_dma_perf()
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D | si_compute_blit.c | 93 sctx->b.bind_compute_state(&sctx->b, shader); in si_launch_grid_internal() 95 sctx->b.bind_compute_state(&sctx->b, saved_cs); in si_launch_grid_internal()
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D | si_compute.c | 1069 sctx->b.bind_compute_state = si_bind_compute_state; in si_init_compute_functions()
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/third_party/mesa3d/src/gallium/drivers/panfrost/ |
D | pan_compute.c | 144 pctx->bind_compute_state = panfrost_bind_compute_state; in panfrost_compute_context_init()
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/third_party/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_compositor_cs.c | 603 ctx->bind_compute_state(ctx, cs); in cs_launch() 739 c->pipe->bind_compute_state(c->pipe, NULL); in draw_layers()
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/third_party/mesa3d/src/gallium/auxiliary/cso_cache/ |
D | cso_context.c | 376 ctx->pipe->bind_compute_state(ctx->pipe, NULL); in cso_unbind_context() 955 ctx->pipe->bind_compute_state(ctx->pipe, handle); in cso_set_compute_shader_handle() 978 ctx->pipe->bind_compute_state(ctx->pipe, ctx->compute_shader_saved); in cso_restore_compute_shader()
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/third_party/mesa3d/src/gallium/auxiliary/driver_noop/ |
D | noop_state.c | 437 ctx->bind_compute_state = noop_bind_state; in noop_init_state_functions()
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/third_party/mesa3d/src/gallium/include/pipe/ |
D | p_context.h | 907 void (*bind_compute_state)(struct pipe_context *, void *); member
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/third_party/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_state_shader.c | 497 pipe->bind_compute_state = softpipe_bind_compute_state; in softpipe_init_shader_funcs()
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/third_party/mesa3d/src/gallium/drivers/tegra/ |
D | tegra_context.c | 1045 context->gpu->bind_compute_state(context->gpu, so); in tegra_bind_compute_state() 1387 context->base.bind_compute_state = tegra_bind_compute_state; in tegra_screen_context_create()
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/third_party/mesa3d/src/gallium/drivers/freedreno/ |
D | freedreno_state.c | 696 pctx->bind_compute_state = fd_bind_compute_state; in fd_state_init()
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/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
D | nvc0_query_hw_sm.c | 2584 pipe->bind_compute_state(pipe, screen->pm.prog); in nvc0_hw_sm_end_query() 2592 pipe->bind_compute_state(pipe, old); in nvc0_hw_sm_end_query()
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/third_party/mesa3d/src/gallium/frontends/clover/core/ |
D | kernel.cpp | 83 q.pipe->bind_compute_state(q.pipe, st); in launch()
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/third_party/mesa3d/src/gallium/drivers/r600/ |
D | r600_query.c | 1593 rctx->b.bind_compute_state(&rctx->b, st->saved_compute); in r600_restore_qbo_state() 1661 rctx->b.bind_compute_state(&rctx->b, rctx->query_result_shader); in r600_query_hw_get_result_resource()
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/third_party/mesa3d/src/gallium/auxiliary/driver_trace/ |
D | tr_context.c | 727 pipe->bind_compute_state(pipe, state); in trace_context_bind_compute_state() 2249 TR_CTX_INIT(bind_compute_state); in trace_context_create()
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/third_party/mesa3d/src/gallium/auxiliary/driver_ddebug/ |
D | dd_context.c | 899 CTX_INIT(bind_compute_state); in dd_context_create()
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/third_party/mesa3d/src/gallium/drivers/v3d/ |
D | v3d_program.c | 993 pctx->bind_compute_state = v3d_compute_state_bind; in v3d_program_init()
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_context.c | 427 st->pipe->bind_compute_state(st->pipe, NULL); in free_zombie_shaders()
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/third_party/mesa3d/src/gallium/tests/trivial/ |
D | compute.c | 165 pipe->bind_compute_state(pipe, ctx->hwcs); in init_prog()
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/third_party/mesa3d/src/gallium/drivers/zink/ |
D | zink_program.c | 1011 ctx->base.bind_compute_state = zink_bind_cs_state; in zink_program_init()
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