Searched refs:binding_offset (Results 1 – 3 of 3) sorted by relevance
225 unsigned binding_offset,240 unsigned *block_index, unsigned binding_offset, in process_block_array() argument252 unsigned binding_stride = binding_offset + (element_idx * in process_block_array()260 binding_offset + element_idx, in process_block_array()271 unsigned *block_index, unsigned binding_offset, in process_block_array_leaf() argument288 blocks[i].Binding = (b->has_binding) ? b->binding + binding_offset : 0; in process_block_array_leaf()
1022 unsigned binding_offset = state->set[set].surface_offsets[binding]; in lower_image_intrinsic() local1040 } else if (binding_offset > MAX_BINDING_TABLE_SIZE) { in lower_image_intrinsic()1061 index = nir_iadd_imm(b, index, binding_offset); in lower_image_intrinsic()1134 unsigned binding_offset; in lower_tex_deref() local1136 binding_offset = state->set[set].surface_offsets[binding]; in lower_tex_deref()1139 binding_offset = state->set[set].sampler_offsets[binding]; in lower_tex_deref()1144 if (binding_offset > MAX_BINDING_TABLE_SIZE) { in lower_tex_deref()1168 *base_index = binding_offset + plane; in lower_tex_deref()
10774 static const GLuint binding_offset = 1; in prepareUniforms() local10788 GLint expected_binding = i + binding_offset; in prepareUniforms()