D | SDL_draw.h | 435 #define WULINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \ argument 494 blend_op(x1, y1); \ 502 blend_op(x1 + XDir, y1); \ 529 blend_op(x1, y1); \ 537 blend_op(x1, y1 + 1); \ 544 #define AALINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \ argument 545 WULINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) 547 #define AALINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \ argument
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