Searched refs:blur_radius (Results 1 – 4 of 4) sorted by relevance
23 TextShadow::TextShadow(SkColor color, SkPoint offset, double blur_radius) in TextShadow() argument24 : color(color), offset(offset), blur_radius(blur_radius) {} in TextShadow()31 if (blur_radius != other.blur_radius) in operator ==()44 if (blur_radius != 0.0) in hasShadow()
29 double blur_radius = 0.0; variable33 TextShadow(SkColor color, SkPoint offset, double blur_radius);
1528 if (text_shadow.blur_radius != 0.0) { in PaintShadow()1530 kNormal_SkBlurStyle, text_shadow.blur_radius, false)); in PaintShadow()
118 shadow.fBlurRadius = txt_shadow.blur_radius; in TxtToSkia()