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Searched refs:bound_sampler_specified (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dglsl_parser_extras.h475 bool bound_sampler_specified; member
Dglsl_parser_extras.cpp332 this->bound_sampler_specified = false; in _mesa_glsl_parse_state()
1959 shader->bound_sampler = state->bound_sampler_specified; in set_shader_inout_layout()
Dast_type.cpp203 state->bound_sampler_specified = true; in merge_bindless_qualifier()
Dast_to_hir.cpp3703 state->bound_sampler_specified || in apply_bindless_qualifier_to_variable()